Mercurial > sdl-ios-xcode
log src/video/SDL_renderer_sw.c @ 4949:68da5a234bba
age | author | description |
---|---|---|
Sun, 12 Dec 2010 15:19:05 -0800 | Sam Lantinga | Use the enumerated type for blend and scale mode instead of int |
Tue, 13 Jul 2010 22:24:46 -0700 | Sam Lantinga | Fixed compile warning |
Sat, 26 Jun 2010 08:56:48 -0700 | Sam Lantinga | Mostly cleaned up warnings with -Wmissing-prototypes |
Sun, 24 Jan 2010 21:10:53 +0000 | Sam Lantinga | Fixed bug #926 |
Thu, 21 Jan 2010 06:21:52 +0000 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
Thu, 24 Dec 2009 19:18:05 +0000 | Sam Lantinga | Updated to compile on Windows |
Wed, 23 Dec 2009 01:55:00 +0000 | Sam Lantinga | Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. |