log
graph
tags
bookmarks
branches
changeset
browse
file
diff
comparison
annotate
file log
raw
help
Mercurial
>
sdl-ios-xcode
log src/video/dummy/SDL_nullrender.c @ 2532:
688cad3f6090
gsoc2008_force_feedback
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
less
more
|
(0)
tip
age
author
description
2007-08-18
Sam Lantinga
Okay, still some bugs, but everything builds again...
2007-08-17
Sam Lantinga
Work in progress: merging new texture features into SDL blit system
2007-08-12
Sam Lantinga
Fixed compile warnings with Visual C++
2007-08-11
Sam Lantinga
Exported the software renderer texture functions to make easier to create
2006-08-29
Sam Lantinga
Take advantage of the existing SDL blitters for normal copy blits.
2006-08-28
Sam Lantinga
The dummy renderer can task advantage of the MASK optimization too, though performance probably doesn't matter here...
2006-08-28
Sam Lantinga
Added source color and alpha modulation support.
2006-08-05
Sam Lantinga
SDL constants are all uppercase.
2006-07-16
Sam Lantinga
Setting up the OpenGL support
2006-07-15
Sam Lantinga
Implemented fully featured dummy renderer
2006-07-15
Sam Lantinga
Streamlined the API a bit and optimized the software renderer.
2006-07-14
Sam Lantinga
Changed the name of the dummy renderer
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-06-30
Sam Lantinga
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
2006-06-24
Sam Lantinga
Added a multi-window version of testsprite using the new API.
SDL-1.3
2006-06-17
Sam Lantinga
Finished palettized display handling.
SDL-1.3
2006-06-16
Sam Lantinga
Default palette entries to white, instead of black.
SDL-1.3
2006-06-14
Sam Lantinga
SDL_SetVideoMode() compiles now...
SDL-1.3
2006-06-13
Sam Lantinga
Added new style dummy renderer
SDL-1.3
less
more
|
(0)
tip