log src/video/dummy/SDL_nullrender.c @ 2532:688cad3f6090 gsoc2008_force_feedback

age author description
2007-08-18 Sam Lantinga Okay, still some bugs, but everything builds again...
2007-08-17 Sam Lantinga Work in progress: merging new texture features into SDL blit system
2007-08-12 Sam Lantinga Fixed compile warnings with Visual C++
2007-08-11 Sam Lantinga Exported the software renderer texture functions to make easier to create
2006-08-29 Sam Lantinga Take advantage of the existing SDL blitters for normal copy blits.
2006-08-28 Sam Lantinga The dummy renderer can task advantage of the MASK optimization too, though performance probably doesn't matter here...
2006-08-28 Sam Lantinga Added source color and alpha modulation support.
2006-08-05 Sam Lantinga SDL constants are all uppercase.
2006-07-16 Sam Lantinga Setting up the OpenGL support
2006-07-15 Sam Lantinga Implemented fully featured dummy renderer
2006-07-15 Sam Lantinga Streamlined the API a bit and optimized the software renderer.
2006-07-14 Sam Lantinga Changed the name of the dummy renderer
2006-07-10 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-06-30 Sam Lantinga Cleaned up a bunch of warnings, started adding Win32 event support SDL-1.3
2006-06-24 Sam Lantinga Added a multi-window version of testsprite using the new API. SDL-1.3
2006-06-17 Sam Lantinga Finished palettized display handling. SDL-1.3
2006-06-16 Sam Lantinga Default palette entries to white, instead of black. SDL-1.3
2006-06-14 Sam Lantinga SDL_SetVideoMode() compiles now... SDL-1.3
2006-06-13 Sam Lantinga Added new style dummy renderer SDL-1.3