Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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Tue, 01 Dec 2009 05:57:15 +0000 |
Sam Lantinga |
Work in progress on multi-display support:
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Wed, 14 Jan 2009 04:25:32 +0000 |
Sam Lantinga |
indent
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Sat, 10 Jan 2009 18:32:24 +0000 |
Sam Lantinga |
Fixed Visual C++ release build for Visual C++ 2005
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Mon, 15 Sep 2008 06:33:23 +0000 |
Sam Lantinga |
Expanded the libm support and put it into a separate directory.
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Wed, 27 Aug 2008 04:23:38 +0000 |
Darren Alton |
Clean up.
gsoc2008_nds
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Tue, 20 Jun 2006 06:50:42 +0000 |
Sam Lantinga |
Date: Fri, 9 Jun 2006 11:35:23 +0300
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Sun, 09 Jul 2006 18:09:16 +0000 |
Sam Lantinga |
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
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Sun, 09 Jul 2006 09:02:26 +0000 |
Sam Lantinga |
Implemented gamma correction on Windows.
SDL-1.3
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Tue, 20 Jun 2006 06:51:23 +0000 |
Sam Lantinga |
Date: Fri, 9 Jun 2006 11:35:23 +0300
SDL-1.3
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Fri, 09 Jun 2006 07:06:12 +0000 |
Sam Lantinga |
Updated SDL_Surface code for software-only access, fixed some build errors
SDL-1.3
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Mon, 29 May 2006 04:04:35 +0000 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
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Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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