Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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Fri, 15 Jan 2010 20:05:49 +0000 |
Sam Lantinga |
Fixed building under Visual Studio
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Wed, 13 Jan 2010 19:29:33 +0000 |
Ryan C. Gordon |
Clean up assertion API for public use.
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Wed, 13 Jan 2010 16:58:24 +0000 |
Ryan C. Gordon |
Whoops, that should be vfprintf(), not fprintf(). :)
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Wed, 13 Jan 2010 16:08:03 +0000 |
Ryan C. Gordon |
Handle assert init/quit better.
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Wed, 13 Jan 2010 09:44:17 +0000 |
Ryan C. Gordon |
Handle assertion failures when SDL_Init() isn't called.
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Wed, 13 Jan 2010 09:13:37 +0000 |
Ryan C. Gordon |
Handle assertion failures during assertion handler.
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Wed, 13 Jan 2010 08:44:46 +0000 |
Sam Lantinga |
Leave fullscreen mode to pop an assertion dialog
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Wed, 13 Jan 2010 08:30:34 +0000 |
Sam Lantinga |
Assume _exit() is available. It may be, even if unix isn't defined.
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Wed, 13 Jan 2010 08:25:16 +0000 |
Sam Lantinga |
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
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Wed, 13 Jan 2010 07:33:33 +0000 |
Sam Lantinga |
Fixed include ordering
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Wed, 13 Jan 2010 07:00:20 +0000 |
Ryan C. Gordon |
Fixed build problems with gcc __attribute__.
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Wed, 13 Jan 2010 06:47:17 +0000 |
Sam Lantinga |
First pass at Ryan's assertion code, minor tweaks to come.
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