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sdl-ios-xcode
log src/events/SDL_mouse.c @ 3760:
64f346a83ed3
gsoc2008_manymouse
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Fri, 06 Jun 2008 15:23:29 +0000
Szymon Wilczek
http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXi
gsoc2008_manymouse
Sun, 24 Jan 2010 21:10:53 +0000
Sam Lantinga
Fixed bug #926
Thu, 21 Jan 2010 16:11:55 +0000
Sam Lantinga
Fixed crash when there was no mouse focus for some reason (iPhone bug?)
Thu, 21 Jan 2010 06:21:52 +0000
Sam Lantinga
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Wed, 16 Dec 2009 19:50:51 +0000
Ryan C. Gordon
Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
Wed, 16 Dec 2009 00:44:53 +0000
Sam Lantinga
Fixed bug #642
Sat, 05 Sep 2009 23:37:35 +0000
Sam Lantinga
Fixed issues building 64-bit Windows binary
Thu, 11 Jun 2009 20:08:33 +0000
Bob Pendleton
Mouse events now report the correct window id and window enter/leave events are now reported.
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