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sdl-ios-xcode
log include/SDL_mouse.h @ 3760:
64f346a83ed3
gsoc2008_manymouse
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Fri, 06 Jun 2008 15:23:29 +0000
Szymon Wilczek
http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXi
gsoc2008_manymouse
Sun, 24 Jan 2010 21:10:53 +0000
Sam Lantinga
Fixed bug #926
Thu, 21 Jan 2010 06:21:52 +0000
Sam Lantinga
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Wed, 16 Dec 2009 19:50:51 +0000
Ryan C. Gordon
Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
Mon, 19 Oct 2009 13:31:58 +0000
Sam Lantinga
Partial fix for bug #859
Mon, 08 Dec 2008 00:27:32 +0000
Sam Lantinga
Updated copyright date
Sat, 04 Oct 2008 06:46:59 +0000
Sam Lantinga
Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 18:02:14 +0000
Szymon Wilczek
Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
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