Sun, 29 Aug 2010 22:34:50 -0700 |
Sam Lantinga |
Documentation consistency
|
Sun, 29 Aug 2010 22:28:38 -0700 |
Sam Lantinga |
Documentation consistency
|
Sun, 29 Aug 2010 22:22:27 -0700 |
Sam Lantinga |
Fixed typo in header
|
Sun, 29 Aug 2010 22:12:59 -0700 |
Sam Lantinga |
Documentation clarification
|
Sun, 29 Aug 2010 21:41:11 -0700 |
Sam Lantinga |
Suspending the screensaver defaults off.
|
Sun, 29 Aug 2010 15:26:12 -0700 |
Sam Lantinga |
Documentation clarification
|
Sun, 22 Aug 2010 13:45:56 -0700 |
Sam Lantinga |
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
|
Tue, 06 Jul 2010 22:05:22 -0400 |
Eli Gottlieb |
Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support.
|
Wed, 30 Jun 2010 16:19:44 -0400 |
Eli Gottlieb |
Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
|
Thu, 03 Jun 2010 17:21:40 -0400 |
Eli Gottlieb |
Fixed up new functions and files so that they build as part of SDL.
|
Thu, 03 Jun 2010 16:21:04 -0400 |
Eli Gottlieb |
Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons.
|
Thu, 03 Jun 2010 14:43:38 -0400 |
Eli Gottlieb |
Added management and drawing functions for ellipses and polygons.
|
Wed, 28 Jul 2010 00:54:23 -0700 |
Sam Lantinga |
Merged Sunny's XRender changes from SDL-gsoc2010_xrender
|
Thu, 22 Jul 2010 10:53:41 +0530 |
Sunny Sachanandani |
Advertise support for all supported texture formats.
|
Sun, 09 May 2010 20:47:22 -0700 |
Sam Lantinga |
Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
|
Mon, 21 Sep 2009 09:38:10 +0000 |
Sam Lantinga |
Fixed bug #706
SDL-1.2
|
Mon, 13 Apr 2009 09:03:35 +0000 |
Sam Lantinga |
Fixed bug #421
SDL-1.2
|
Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
|
Wed, 04 Apr 2007 09:40:40 +0000 |
Ryan C. Gordon |
Const correctness patch for SDL_MapRGB and SDL_MapRGBA.
SDL-1.2
|
Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
|
Fri, 22 Jan 2010 06:50:17 +0000 |
Sam Lantinga |
Documentation consistency
|
Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
|
Mon, 18 Jan 2010 14:16:47 +0000 |
Sam Lantinga |
Fixed compiler warning
|
Wed, 30 Dec 2009 19:10:41 +0000 |
Sam Lantinga |
Removed in the interest of actually finishing 1.3. :)
|
Wed, 23 Dec 2009 01:55:00 +0000 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
|
Wed, 09 Dec 2009 15:56:56 +0000 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
|
Sun, 06 Dec 2009 08:03:38 +0000 |
Sam Lantinga |
Added an API function to query geometry of multiple monitors:
|
Sat, 05 Dec 2009 05:13:17 +0000 |
Sam Lantinga |
Made the window flag comments more consistent
|
Sat, 05 Dec 2009 04:39:59 +0000 |
Sam Lantinga |
Added related functions
|
Tue, 01 Dec 2009 05:57:15 +0000 |
Sam Lantinga |
Work in progress on multi-display support:
|
Wed, 25 Nov 2009 07:42:23 +0000 |
Sam Lantinga |
SDL_CreateWindowFrom() is actually going to be supported. :)
|
Wed, 25 Nov 2009 06:24:15 +0000 |
Sam Lantinga |
Clarified the windowID parameter
|
Mon, 16 Nov 2009 07:13:07 +0000 |
Sam Lantinga |
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
|
Mon, 19 Oct 2009 13:31:58 +0000 |
Sam Lantinga |
Partial fix for bug #859
|
Sat, 17 Oct 2009 07:36:45 +0000 |
Sam Lantinga |
iPhone interruption patch / SDL 1.3
|
Sun, 02 Aug 2009 18:39:57 +0000 |
Sam Lantinga |
Clarified API documentation
|
Tue, 07 Jul 2009 14:02:57 +0000 |
Sam Lantinga |
Documentation fix fix
|
Mon, 06 Jul 2009 21:48:52 +0000 |
Bob Pendleton |
Documentation fix.
|
Thu, 02 Jul 2009 16:53:56 +0000 |
Bob Pendleton |
Another documentation fix, Thanks to Mason Wheeler for finding these.
|
Thu, 02 Jul 2009 16:15:55 +0000 |
Bob Pendleton |
Documentation fix.
|
Tue, 30 Jun 2009 22:19:10 +0000 |
Bob Pendleton |
Corrected documentation error for SDL_RenderFill.
|
Sat, 23 May 2009 22:41:08 +0000 |
Sam Lantinga |
indent
|
Thu, 06 Aug 2009 08:59:53 +0000 |
Jiang Jiang |
Further polish API, fix crash in test program.
gsoc2009_IME
|
Thu, 06 Aug 2009 08:56:48 +0000 |
Jiang Jiang |
Update API, first step: make it build
gsoc2009_IME
|
Fri, 26 Jun 2009 10:37:57 +0000 |
Jiang Jiang |
Basic text input API
gsoc2009_IME
|
Tue, 24 Mar 2009 10:43:53 +0000 |
Sam Lantinga |
Date: Sun, 22 Mar 2009 12:52:29 +0000
|
Sun, 15 Mar 2009 15:50:18 +0000 |
Sam Lantinga |
Fixed return value for SDL_CreateRenderer()
|
Mon, 09 Feb 2009 05:32:12 +0000 |
Sam Lantinga |
Added test program for SDL_CreateWindowFrom()
|
Mon, 12 Jan 2009 22:36:12 +0000 |
Couriersud |
Fix third party "-Wall -Werror" builds
|
Mon, 12 Jan 2009 06:19:05 +0000 |
Sam Lantinga |
Added an API to enable/disable the screen saver.
|
Sun, 04 Jan 2009 17:14:27 +0000 |
Sam Lantinga |
indent
|
Fri, 02 Jan 2009 17:39:48 +0000 |
Sam Lantinga |
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
|
Fri, 02 Jan 2009 09:50:25 +0000 |
Sam Lantinga |
The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.
|
Mon, 22 Dec 2008 05:29:55 +0000 |
Sam Lantinga |
typo fix
|
Sun, 21 Dec 2008 17:39:41 +0000 |
Sam Lantinga |
Added RenderPiont() API
|
Sat, 20 Dec 2008 12:32:38 +0000 |
Sam Lantinga |
Minor corrections
|
Sat, 20 Dec 2008 12:00:00 +0000 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
|
Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
|
Tue, 02 Sep 2008 20:27:47 +0000 |
Holmes Futrell |
Added SDL_GL_RETAINED_BACKING attribute to SDL_GLattr
|
Fri, 18 Jul 2008 18:05:54 +0000 |
Holmes Futrell |
Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance.
gsoc2008_iphone
|