Sat, 05 Aug 2006 17:12:22 +0000 |
Sam Lantinga |
Removed old function
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Sat, 05 Aug 2006 17:09:42 +0000 |
Sam Lantinga |
SDL constants are all uppercase.
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Wed, 02 Aug 2006 03:20:52 +0000 |
Sam Lantinga |
Added SDL_GetCurrentVideoDisplay()
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Sat, 29 Jul 2006 21:51:00 +0000 |
Sam Lantinga |
Simplified driver window creation code.
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Tue, 25 Jul 2006 06:22:42 +0000 |
Sam Lantinga |
Implemented OpenGL support on Mac OS X
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Sat, 22 Jul 2006 21:58:17 +0000 |
Sam Lantinga |
Added SDL_GL_ExtensionSupported()
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Sat, 22 Jul 2006 08:33:18 +0000 |
Sam Lantinga |
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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Sun, 16 Jul 2006 09:34:01 +0000 |
Sam Lantinga |
Setting up the OpenGL support
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Sat, 15 Jul 2006 09:46:36 +0000 |
Sam Lantinga |
Streamlined the API a bit and optimized the software renderer.
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Wed, 12 Jul 2006 06:39:26 +0000 |
Sam Lantinga |
Solved the performance problems by introducing the concept of a single-buffered
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Thu, 27 Apr 2006 08:39:51 +0000 |
Sam Lantinga |
Implemented bug #5
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