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sdl-ios-xcode
log src/video/SDL_video.c @ 3512:
5ffbbfb78987
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Wed, 02 Dec 2009 07:42:10 +0000
Sam Lantinga
If we're fullscreen on a single-head system and lose focus, minimize
Wed, 02 Dec 2009 07:38:28 +0000
Sam Lantinga
On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
Tue, 01 Dec 2009 09:04:28 +0000
Sam Lantinga
Explicitly clear fullscreen status rather than relying on the window focus behavior.
Tue, 01 Dec 2009 08:56:12 +0000
Sam Lantinga
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Tue, 01 Dec 2009 06:15:10 +0000
Sam Lantinga
Removed a little redundancy in the naming
Tue, 01 Dec 2009 05:57:15 +0000
Sam Lantinga
Work in progress on multi-display support:
Tue, 24 Nov 2009 19:28:27 +0000
Mike Gorchak
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Tue, 24 Nov 2009 16:43:18 +0000
Sam Lantinga
Fixed bug #771
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