Mercurial > sdl-ios-xcode
log include/SDL_surface.h @ 3098:5f372cef955d
age | author | description |
---|---|---|
Mon, 12 Jan 2009 06:21:34 +0000 | Sam Lantinga | Reverted SDL_LoadICO_RW() addition, this should go in SDL_image |
Sun, 11 Jan 2009 23:56:19 +0000 | Couriersud | Add SDL_LoadICO_RW to SDL. Loads best quality icon from *.ico file. |
Sun, 21 Dec 2008 17:39:41 +0000 | Sam Lantinga | Added RenderPiont() API |
Sat, 20 Dec 2008 13:14:28 +0000 | Sam Lantinga | Added stubs for software implementations of blending fills and line drawing |
Mon, 08 Dec 2008 00:27:32 +0000 | Sam Lantinga | Updated copyright date |
Wed, 03 Dec 2008 12:10:51 +0000 | Sam Lantinga | Added very slow software scaling to the X11 renderer |
Sat, 29 Nov 2008 11:26:01 +0000 | Sam Lantinga | The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs. |
Mon, 10 Sep 2007 12:20:02 +0000 | Sam Lantinga | Split out the SDL_rect and SDL_surface functions into their own headers. |