Mercurial > sdl-ios-xcode
log src/video/win32/SDL_win32opengl.c @ 2180:5ed37b16c1a7
age | author | description |
---|---|---|
Thu, 12 Jul 2007 06:59:43 +0000 | Sam Lantinga | Yes, you need to set the pixel format before creating a context. |
Thu, 12 Jul 2007 06:31:36 +0000 | Sam Lantinga | Creating a context makes it current, per the documentation. |
Thu, 05 Jul 2007 06:14:26 +0000 | Sam Lantinga | Fixed bug #77 |
Fri, 28 Jul 2006 08:43:17 +0000 | Sam Lantinga | Implemented X11 OpenGL support. |