Mercurial > sdl-ios-xcode
log src/video/win32/SDL_d3drender.c @ 3171:5ecd475f38e7
age | author | description |
---|---|---|
2009-01-10 | Sam Lantinga | Reverted Bob's indent checkin |
2009-01-09 | Bob Pendleton | I ran a global "make indent" it modified the following files. |
2009-01-04 | Sam Lantinga | indent |
2009-01-03 | Sam Lantinga | Improved Direct3D YUV texture support |
2009-01-03 | Sam Lantinga | Query available formats before advertising them. |
2008-12-31 | Sam Lantinga | indent |
2008-12-31 | Sam Lantinga | Implemented Direct3D line and point drawing |
2008-12-25 | Sam Lantinga | indent |
2008-12-25 | Sam Lantinga | Fixed compiling Windows renderers. Lines and points will be implemented later. |
2008-12-20 | Sam Lantinga | Date: Fri, 19 Dec 2008 20:17:35 +0100 |
2008-12-08 | Sam Lantinga | Updated copyright date |
2008-11-30 | Sam Lantinga | Fixed the list of supported YUV formats |
2008-11-30 | Sam Lantinga | Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available. |
2008-11-25 | Sam Lantinga | indent |
2008-11-25 | Sam Lantinga | Fixed Direct3D rendering |