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sdl-ios-xcode
log src/video/x11/SDL_x11window.c @ 5031:
5e3291605ad0
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Wed, 19 Jan 2011 10:14:11 -0800
Sam Lantinga
Added XFlush() so changes happen immediately instead of waiting for the next event loop.
Fri, 31 Dec 2010 08:50:06 -0800
Sam Lantinga
Don't crash when resizing non-shaped windows
Wed, 29 Sep 2010 21:13:52 -0700
Sam Lantinga
Make the union nameless to reduce the complexity of the API.
Sun, 22 Aug 2010 13:45:56 -0700
Sam Lantinga
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
Wed, 30 Jun 2010 16:19:44 -0400
Eli Gottlieb
Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
Fri, 30 Jul 2010 00:55:00 -0700
Sam Lantinga
When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode.
Wed, 28 Jul 2010 00:54:23 -0700
Sam Lantinga
Merged Sunny's XRender changes from SDL-gsoc2010_xrender
Wed, 14 Jul 2010 19:17:11 +0530
Sunny Sachanandani
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
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