Mercurial > sdl-ios-xcode
log src/video/x11/SDL_x11render.c @ 4583:5c925d4f220f
age | author | description |
---|---|---|
Tue, 08 Jun 2010 19:26:32 +0530 | Sunny Sachanandani | X11_DrawRects now uses a very hacky way of drawing rectangles with XRender. This will be improved in some time. |
Wed, 02 Jun 2010 11:55:40 +0530 | Sunny Sachanandani | It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing. |
Wed, 02 Jun 2010 11:45:15 +0530 | Sunny Sachanandani | Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render. |
Wed, 02 Jun 2010 09:01:37 +0530 | Sunny Sachanandani | Fix the rendering color channels to be premultiplied with the alpha channel as thats what Xrender expects. Small fixes in X11_CreateTexture. Add some new functions in SDL_x11sym.h as well as support for Xrender. |