Sun, 09 May 2010 16:16:11 -0700 |
Sam Lantinga |
Make the compiler even happier
pre-touch-removal
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Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Mon, 14 Dec 2009 23:29:37 +0000 |
Sam Lantinga |
The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
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Mon, 16 Nov 2009 07:39:08 +0000 |
Sam Lantinga |
Fixed memory corruption in SW_RenderReadPixels()
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Sun, 15 Nov 2009 09:21:46 +0000 |
Sam Lantinga |
Added a utility function to convert blocks of pixels
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Fri, 03 Apr 2009 13:27:33 +0000 |
Sam Lantinga |
Added SDL_GetColorKey()
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Sat, 10 Jan 2009 21:50:26 +0000 |
Sam Lantinga |
Reverted Bob's indent checkin
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Fri, 09 Jan 2009 20:43:30 +0000 |
Bob Pendleton |
I ran a global "make indent" it modified the following files.
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Sat, 20 Dec 2008 12:00:00 +0000 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Sun, 07 Dec 2008 22:37:40 +0000 |
Sam Lantinga |
Fixed picking blit function when RLE fails
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Tue, 02 Dec 2008 17:14:04 +0000 |
Sam Lantinga |
Added slow but complete blit fallback
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Sat, 29 Nov 2008 11:26:01 +0000 |
Sam Lantinga |
The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
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Tue, 25 Nov 2008 05:29:14 +0000 |
Sam Lantinga |
It turns out both the software and the OpenGL renderer had the same problem.
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