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sdl-ios-xcode
log src/video/SDL_shape.c @ 4813:
5b4c7d7d8953
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Wed, 28 Jul 2010 23:35:24 -0400
Eli Gottlieb
Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
Mon, 26 Jul 2010 20:41:45 -0400
Eli Gottlieb
OK, it appears that dramatic hacks are not necessary to make Cocoa work...
Mon, 26 Jul 2010 17:27:04 -0400
Eli Gottlieb
Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
Fri, 23 Jul 2010 01:48:42 -0400
Eli Gottlieb
More work on color-key mode.
Thu, 22 Jul 2010 23:11:01 -0400
Eli Gottlieb
Added color-key mode and redid the code to work with it.
Tue, 20 Jul 2010 12:42:43 -0400
Eli Gottlieb
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Sun, 18 Jul 2010 23:05:40 -0400
Eli Gottlieb
Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
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