Mercurial > sdl-ios-xcode
log src/video/SDL_shape.c @ 4813:5b4c7d7d8953
age | author | description |
---|---|---|
Wed, 28 Jul 2010 23:35:24 -0400 | Eli Gottlieb | Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32. |
Mon, 26 Jul 2010 20:41:45 -0400 | Eli Gottlieb | OK, it appears that dramatic hacks are not necessary to make Cocoa work... |
Mon, 26 Jul 2010 17:27:04 -0400 | Eli Gottlieb | Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself. |
Fri, 23 Jul 2010 01:48:42 -0400 | Eli Gottlieb | More work on color-key mode. |
Thu, 22 Jul 2010 23:11:01 -0400 | Eli Gottlieb | Added color-key mode and redid the code to work with it. |
Tue, 20 Jul 2010 12:42:43 -0400 | Eli Gottlieb | Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why. |