2008-03-14 |
Bob Pendleton |
ran make indent
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2008-03-14 |
Bob Pendleton |
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
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2008-02-05 |
Sam Lantinga |
First pass implementation of new SDL scancode concept, as discussed with
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2008-01-08 |
Bob Pendleton |
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
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2007-08-19 |
Sam Lantinga |
Date: Thu, 05 Jul 2007 14:02:33 -0700
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2007-08-18 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
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2007-08-18 |
Sam Lantinga |
More work in progress integrating SDL_Surface and the new SDL_Texture API
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2007-08-11 |
Sam Lantinga |
Emphasized the separation between SDL_Surface and SDL_Texture
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2007-07-06 |
Sam Lantinga |
Reverted mousewheel support in 1.2, since it breaks binary compatibility.
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2007-07-06 |
Sam Lantinga |
Fixed bug #382
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2007-06-16 |
Sam Lantinga |
Key repeat is handled by the OS, since text input is now decoupled from physical key events.
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2006-09-24 |
Sam Lantinga |
Formatting update
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2006-09-23 |
Sam Lantinga |
Fixed bug #329
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2006-07-25 |
Sam Lantinga |
Implemented OpenGL support on Mac OS X
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2006-07-16 |
Sam Lantinga |
Setting up the OpenGL support
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2006-07-10 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-07 |
Sam Lantinga |
Started on the OpenGL API revamp.
SDL-1.3
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2006-07-06 |
Sam Lantinga |
Proof of concept done - Win32 GDI implementation mostly complete.
SDL-1.3
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2006-06-27 |
Sam Lantinga |
Further progress on the new Windows video driver:
SDL-1.3
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2006-06-26 |
Sam Lantinga |
The screen/shadow surface flags are no longer needed
SDL-1.3
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2006-06-26 |
Sam Lantinga |
Whoops, forgot to indent
SDL-1.3
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2006-06-26 |
Sam Lantinga |
Started framework for Windows video driver
SDL-1.3
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2006-06-17 |
Sam Lantinga |
Finished palettized display handling.
SDL-1.3
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2006-06-16 |
Sam Lantinga |
Default palette entries to white, instead of black.
SDL-1.3
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2006-06-11 |
Sam Lantinga |
Overlay functions are being replaced by YUV textures.
SDL-1.3
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2006-06-07 |
Sam Lantinga |
Work in progress. :)
SDL-1.3
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2006-05-29 |
Sam Lantinga |
The test programs compile again.
SDL-1.3
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2006-05-29 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
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2006-05-29 |
Sam Lantinga |
Implemented many compatibility functions
SDL-1.3
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2006-05-28 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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