log include/SDL_compat.h @ 2568:5ad98a77bacb gsoc2008_force_feedback

age author description
2008-03-14 Bob Pendleton ran make indent
2008-03-14 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
2008-02-05 Sam Lantinga First pass implementation of new SDL scancode concept, as discussed with
2008-01-08 Bob Pendleton Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
2007-08-19 Sam Lantinga Date: Thu, 05 Jul 2007 14:02:33 -0700
2007-08-18 Sam Lantinga Okay, still some bugs, but everything builds again...
2007-08-18 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
2007-08-11 Sam Lantinga Emphasized the separation between SDL_Surface and SDL_Texture
2007-07-06 Sam Lantinga Reverted mousewheel support in 1.2, since it breaks binary compatibility.
2007-07-06 Sam Lantinga Fixed bug #382
2007-06-16 Sam Lantinga Key repeat is handled by the OS, since text input is now decoupled from physical key events.
2006-09-24 Sam Lantinga Formatting update
2006-09-23 Sam Lantinga Fixed bug #329
2006-07-25 Sam Lantinga Implemented OpenGL support on Mac OS X
2006-07-16 Sam Lantinga Setting up the OpenGL support
2006-07-10 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-07-07 Sam Lantinga Started on the OpenGL API revamp. SDL-1.3
2006-07-06 Sam Lantinga Proof of concept done - Win32 GDI implementation mostly complete. SDL-1.3
2006-06-27 Sam Lantinga Further progress on the new Windows video driver: SDL-1.3
2006-06-26 Sam Lantinga The screen/shadow surface flags are no longer needed SDL-1.3
2006-06-26 Sam Lantinga Whoops, forgot to indent SDL-1.3
2006-06-26 Sam Lantinga Started framework for Windows video driver SDL-1.3
2006-06-17 Sam Lantinga Finished palettized display handling. SDL-1.3
2006-06-16 Sam Lantinga Default palette entries to white, instead of black. SDL-1.3
2006-06-11 Sam Lantinga Overlay functions are being replaced by YUV textures. SDL-1.3
2006-06-07 Sam Lantinga Work in progress. :) SDL-1.3
2006-05-29 Sam Lantinga The test programs compile again. SDL-1.3
2006-05-29 Sam Lantinga more tweaking indent options SDL-1.3
2006-05-29 Sam Lantinga Implemented many compatibility functions SDL-1.3
2006-05-28 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3