Mercurial > sdl-ios-xcode
log src/stdlib/SDL_string.c @ 3528:59ff7a2beb57
age | author | description |
---|---|---|
Sat, 05 Sep 2009 23:37:35 +0000 | Sam Lantinga | Fixed issues building 64-bit Windows binary |
Mon, 08 Dec 2008 00:27:32 +0000 | Sam Lantinga | Updated copyright date |
Thu, 14 Jun 2007 13:21:29 +0000 | Sam Lantinga | make indent |
Mon, 04 Jun 2007 11:45:10 +0000 | Ryan C. Gordon | Merged r3047:3048 from branches/SDL-1.2: SDL_revcpy() off-by-one fix. |
Thu, 15 Feb 2007 11:14:24 +0000 | Ryan C. Gordon | Merged r2979:2980 from branches/SDL-1.2: unsigned char in ctype funcs. |
Wed, 19 Jul 2006 05:03:21 +0000 | Sam Lantinga | Implemented blend modes in the D3D renderer |
Fri, 14 Jul 2006 06:40:53 +0000 | Sam Lantinga | More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet... |