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sdl-ios-xcode
log src/audio/SDL_mixer.c @ 2089:
58ed46da318c
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2006-10-17
Ryan C. Gordon
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
2006-09-01
Ryan C. Gordon
Replaced unions with calls to SDL_SwapFloat...
2006-09-01
Ryan C. Gordon
Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
2006-08-28
Sam Lantinga
Added source color and alpha modulation support.
2006-08-24
Ryan C. Gordon
First shot at new audio data types (int32 and float32).
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-02-26
Sam Lantinga
Updated OS/2 build, yay!
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2004-01-04
Sam Lantinga
Updated copyright information for 2004 (Happy New Year!)
2003-11-24
Sam Lantinga
Greatly simplified the SDL CPU info code
2003-11-18
Sam Lantinga
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
2003-06-03
Patrice Mandin
Add m68k assembly mixing routines
2003-01-20
Sam Lantinga
Cth converted the MMX audio mixing routines to VC++ syntax
2002-11-09
Sam Lantinga
Added MMX audio mixing code for gcc (thanks Stephane!)
2002-03-06
Sam Lantinga
Updated copyright information for 2002
2001-12-14
Sam Lantinga
Updated the source with the correct e-mail address
2001-04-26
Sam Lantinga
Changes since SDL 1.2.0 release
2001-04-26
Sam Lantinga
Initial revision
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