Mon, 16 Feb 2004 00:03:31 +0000 |
Sam Lantinga |
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Fri, 13 Feb 2004 06:42:17 +0000 |
Sam Lantinga |
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Wed, 11 Feb 2004 16:10:16 +0000 |
Sam Lantinga |
Date: Tue, 13 Jan 2004 19:25:37 +0300
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Sun, 04 Jan 2004 16:49:27 +0000 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
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Fri, 11 Oct 2002 07:55:22 +0000 |
Sam Lantinga |
Removed an unnecessary header
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Mon, 02 Sep 2002 16:02:17 +0000 |
Sam Lantinga |
Fixed a typo in a previous patch
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Sat, 24 Aug 2002 17:15:45 +0000 |
Sam Lantinga |
Fixed 2048 pixel limitation in DirectX blit code
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Tue, 20 Aug 2002 00:20:06 +0000 |
Sam Lantinga |
Updated for embedded Visual C++ 4.0
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Mon, 19 Aug 2002 03:09:25 +0000 |
Sam Lantinga |
Fullscreen windows are always topmost under Windows
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Sat, 17 Aug 2002 19:36:43 +0000 |
Sam Lantinga |
Added temporarily disabled code for hardware acceleration in windowed mode.
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Sat, 17 Aug 2002 19:17:18 +0000 |
Sam Lantinga |
Flush message queue when shutting down video mode on Windows
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Sat, 17 Aug 2002 18:11:23 +0000 |
Sam Lantinga |
Removed DDFLIP_WAIT flag from DirectX flip for improved performance
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Sun, 19 May 2002 23:31:00 +0000 |
Sam Lantinga |
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Sun, 19 May 2002 22:32:09 +0000 |
Sam Lantinga |
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Thu, 11 Apr 2002 15:23:07 +0000 |
Sam Lantinga |
Fixed gamma ramps in DirectX windowed and OpenGL modes
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