log src/video/SDL_surface.c @ 1707:57ce47f033a5 SDL-1.3

age author description
Sat, 17 Jun 2006 06:45:14 +0000 Sam Lantinga Finished palettized display handling. SDL-1.3
Fri, 16 Jun 2006 06:00:31 +0000 Sam Lantinga Default palette entries to white, instead of black. SDL-1.3
Wed, 14 Jun 2006 06:14:26 +0000 Sam Lantinga SDL_SetVideoMode() compiles now... SDL-1.3
Fri, 09 Jun 2006 07:06:12 +0000 Sam Lantinga Updated SDL_Surface code for software-only access, fixed some build errors SDL-1.3
Wed, 07 Jun 2006 16:10:28 +0000 Sam Lantinga Work in progress. :) SDL-1.3
Mon, 29 May 2006 04:04:35 +0000 Sam Lantinga more tweaking indent options SDL-1.3
Sun, 28 May 2006 21:56:07 +0000 Sam Lantinga The dummy video driver compiles. :) SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Wed, 01 Mar 2006 09:43:47 +0000 Sam Lantinga Fixed a bunch of 64-bit compatibility problems
Fri, 24 Feb 2006 18:24:57 +0000 Sam Lantinga Update for Visual C++ 6.0
Tue, 21 Feb 2006 08:46:50 +0000 Sam Lantinga Use consistent identifiers for the various platforms we support.
Fri, 10 Feb 2006 06:48:43 +0000 Sam Lantinga More header massaging... works great on Windows. ;-)
Tue, 07 Feb 2006 09:29:18 +0000 Sam Lantinga Removed uses of stdlib.h and string.h
Tue, 07 Feb 2006 06:59:48 +0000 Sam Lantinga Use SDL_ prefixed versions of C library functions.
Mon, 06 Feb 2006 08:28:51 +0000 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)
Thu, 19 Jan 2006 08:43:00 +0000 Ryan C. Gordon Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Mon, 03 Oct 2005 08:38:28 +0000 Ryan C. Gordon Fixed some compiler warnings about "unreachable code" on Watcom C.
Sun, 17 Apr 2005 10:40:41 +0000 Ryan C. Gordon Some work on using accelerated alpha blits with hardware surfaces.
Sun, 19 Dec 2004 22:04:44 +0000 Sam Lantinga *** empty log message ***
Sat, 21 Aug 2004 05:29:45 +0000 Sam Lantinga Date: Sat, 10 Jul 2004 21:02:33 +0200
Sun, 25 Jul 2004 18:43:07 +0000 Sam Lantinga You can't free locked surfaces!
Thu, 19 Feb 2004 21:13:24 +0000 Sam Lantinga Fixed a bug in detecting surface mapping changes
Sun, 04 Jan 2004 16:49:27 +0000 Sam Lantinga Updated copyright information for 2004 (Happy New Year!)
Tue, 15 Oct 2002 05:22:50 +0000 Sam Lantinga Return an error with color fills on less than 8 bpp surfaces.
Fri, 11 Oct 2002 07:56:36 +0000 Sam Lantinga Fixed a crash blitting RLE surfaces to RLE surfaces
Mon, 07 Oct 2002 15:36:32 +0000 Sam Lantinga *** empty log message ***
Tue, 20 Aug 2002 16:58:49 +0000 Sam Lantinga Fixed offset bug in hardware accelerated fills and blits
Sat, 17 Aug 2002 19:17:01 +0000 Sam Lantinga Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
Thu, 01 Aug 2002 23:06:39 +0000 Sam Lantinga Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha