Mercurial > sdl-ios-xcode
log src/video/win32/SDL_win32shape.c @ 4851:5624fb0190b5
age | author | description |
---|---|---|
Sun, 15 Aug 2010 18:52:57 -0400 | Eli Gottlieb | Changed flags and positioning (for the fake-hiding) as Andreas recommended. |
Sat, 14 Aug 2010 20:29:51 -0400 | egottlieb | Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree(). |
Sat, 14 Aug 2010 16:14:36 -0400 | egottlieb | Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now! |
Thu, 12 Aug 2010 18:17:15 -0400 | Eli Gottlieb | Added SDL_SetWindowPosition() call to SDL_SetWindowShape(), going to see what this does on Windows. |