log src/video/SDL_RLEaccel.c @ 5242:55b31686f82b

age author description
2011-02-05 Sam Lantinga Restored SDL_BLENDMODE_MOD for MAME
2011-02-01 Sam Lantinga Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
2008-12-08 Sam Lantinga Updated copyright date SDL-1.2
2010-01-24 Sam Lantinga Fixed bug #926
2009-06-03 Sam Lantinga Von: Thomas Zimmermann
2009-01-13 Sam Lantinga Removed Rafal Bursig's MMX RLE code, at his request.
2008-12-08 Sam Lantinga Updated copyright date
2008-12-02 Sam Lantinga Added slow but complete blit fallback
2008-12-01 Sam Lantinga Save opaque alpha in the destination, fixes white spotlight in testalpha on Mac OS X.
2008-11-28 Sam Lantinga Fixed crash in testalpha. I think this was supposed to clear those bits. :)
2008-06-10 Darren Alton First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired. gsoc2008_nds
2008-03-14 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
2007-08-18 Sam Lantinga Okay, still some bugs, but everything builds again...
2007-08-18 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
2007-08-17 Sam Lantinga Work in progress: merging new texture features into SDL blit system
2007-08-17 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
2007-08-11 Sam Lantinga Emphasized the separation between SDL_Surface and SDL_Texture
2006-07-10 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-06-17 Sam Lantinga Finished palettized display handling. SDL-1.3
2006-05-29 Sam Lantinga more tweaking indent options SDL-1.3
2006-05-28 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
2006-03-01 Sam Lantinga Fixed a bunch of 64-bit compatibility problems
2006-02-24 Sam Lantinga Update for Visual C++ 6.0
2006-02-21 Sam Lantinga Use consistent identifiers for the various platforms we support.
2006-02-16 Sam Lantinga New configure-based build system. Still work in progress, but much improved
2006-02-10 Sam Lantinga More header massaging... works great on Windows. ;-)
2006-02-07 Sam Lantinga Removed uses of stdlib.h and string.h
2006-02-07 Sam Lantinga Use SDL_ prefixed versions of C library functions.
2006-02-06 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)