Mercurial > sdl-ios-xcode
log src/video/SDL_blit_auto.c @ 5151:5429daf5e3f9
age | author | description |
---|---|---|
Mon, 31 Jan 2011 23:23:57 -0800 | Sam Lantinga | Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers. |
Sun, 24 Jan 2010 21:10:53 +0000 | Sam Lantinga | Fixed bug #926 |
Mon, 08 Dec 2008 00:27:32 +0000 | Sam Lantinga | Updated copyright date |
Sat, 29 Nov 2008 00:08:29 +0000 | Sam Lantinga | Added ARGB8888 destination format (used on Mac OS X) |
Sat, 18 Aug 2007 05:39:09 +0000 | Sam Lantinga | Okay, still some bugs, but everything builds again... |
Fri, 17 Aug 2007 06:40:12 +0000 | Sam Lantinga | More work in progress, still doesn't compile... |
Fri, 17 Aug 2007 06:21:58 +0000 | Sam Lantinga | Work in progress: merging new texture features into SDL blit system |