log src/timer/wince/SDL_systimer.c @ 5204:523409574510

age author description
Thu, 27 Jan 2011 14:45:06 -0800 Sam Lantinga Improved timer implementation
Mon, 24 Jan 2011 21:20:30 -0800 Sam Lantinga Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Mon, 08 Dec 2008 00:25:42 +0000 Sam Lantinga Updated copyright date SDL-1.2
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Mon, 29 May 2006 04:04:35 +0000 Sam Lantinga more tweaking indent options SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Fri, 14 Apr 2006 04:46:47 +0000 Sam Lantinga Make sure code is only compiled if the appropriate subsystem is enabled
Sat, 11 Mar 2006 23:46:45 +0000 Sam Lantinga Fixes from Dmitry Yakimov:
Sat, 25 Feb 2006 22:18:25 +0000 Sam Lantinga SDL_windows.h is no longer necessary
Tue, 21 Feb 2006 08:46:50 +0000 Sam Lantinga Use consistent identifiers for the various platforms we support.
Thu, 16 Feb 2006 10:11:48 +0000 Sam Lantinga New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 06:48:43 +0000 Sam Lantinga More header massaging... works great on Windows. ;-)
Mon, 06 Feb 2006 08:28:51 +0000 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)
Tue, 22 Nov 2005 07:10:07 +0000 Ryan C. Gordon From: Tyler Montbriand <tsm@accesscomm.ca>