2006-11-29 |
Ryan C. Gordon |
Logic error in SDL_video.c (used bitwise OR instead of logical OR).
|
2006-10-29 |
Ryan C. Gordon |
Removed AmigaOS code for 1.3 branch.
|
2006-10-01 |
Sam Lantinga |
Replaced strncmp for SDL_VIDEODRIVER test with strcasecmp
|
2006-08-28 |
Sam Lantinga |
Added source color and alpha modulation support.
|
2006-08-10 |
Sam Lantinga |
The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
|
2006-08-10 |
Sam Lantinga |
MacOS Classic is no longer supported.
|
2006-08-10 |
Sam Lantinga |
David Hedbor is no longer maintaining the Qtopia code.
|
2006-08-06 |
Sam Lantinga |
Allow the render context to do necessary work when the video mode changes.
|
2006-08-06 |
Sam Lantinga |
Clarified the difference between render drivers and render contexts
|
2006-08-05 |
Sam Lantinga |
In general, fill in pointers to structures, rather than return them.
|
2006-08-05 |
Sam Lantinga |
SDL constants are all uppercase.
|
2006-08-02 |
Sam Lantinga |
Added SDL_GetCurrentVideoDisplay()
|
2006-07-29 |
Sam Lantinga |
Simplified driver window creation code.
|
2006-07-28 |
Sam Lantinga |
Implemented X11 OpenGL support.
|
2006-07-26 |
Sam Lantinga |
PicoGUI is no longer maintained by the author.
|
2006-07-26 |
Sam Lantinga |
The AAlib driver is fun, but not worth rewriting for SDL 1.3
|
2006-07-26 |
Sam Lantinga |
Hopefully glSDL has been superceded by the OpenGL render driver.
|
2006-07-26 |
Sam Lantinga |
More DGA removal
|
2006-07-25 |
Sam Lantinga |
Actually use the function we took the trouble to get the pointer for.
|
2006-07-25 |
Sam Lantinga |
Implemented OpenGL support on Mac OS X
|
2006-07-24 |
Sam Lantinga |
Implemented Cocoa window support
|
2006-07-23 |
Sam Lantinga |
The Mac OS X Cocoa video driver is under construction...
|
2006-07-23 |
Sam Lantinga |
Fixed compiler warnings
|
2006-07-23 |
Sam Lantinga |
Fixed crash with multiple windows
|
2006-07-22 |
Sam Lantinga |
Added SDL_GL_ExtensionSupported()
|
2006-07-22 |
Sam Lantinga |
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
|
2006-07-22 |
Sam Lantinga |
Switch OpenGL contexts when switching render contexts.
|
2006-07-22 |
Sam Lantinga |
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
|
2006-07-19 |
Sam Lantinga |
Fixed to compile while the OpenGL renderer is under construction
|
2006-07-19 |
Sam Lantinga |
Starting on the OpenGL renderer...
|
2006-07-17 |
Sam Lantinga |
Implemented Windows OpenGL support
|
2006-07-16 |
Sam Lantinga |
Setting up the OpenGL support
|
2006-07-15 |
Sam Lantinga |
Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
|
2006-07-15 |
Sam Lantinga |
Streamlined the API a bit and optimized the software renderer.
|
2006-07-14 |
Sam Lantinga |
Prefer the D3D renderer over GDI, at least for testing.
|
2006-07-12 |
Sam Lantinga |
Solved the performance problems by introducing the concept of a single-buffered
|
2006-07-10 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
|
2006-04-27 |
Sam Lantinga |
Implemented bug #5
|
2006-04-27 |
Sam Lantinga |
Implemented bug #2, 117:
|
2006-07-10 |
Sam Lantinga |
SDL_Rect now uses int for position and size.
SDL-1.3
|
2006-07-09 |
Sam Lantinga |
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
|
2006-07-09 |
Sam Lantinga |
Implemented gamma correction on Windows.
SDL-1.3
|
2006-07-07 |
Sam Lantinga |
Fixed compile problems with new OpenGL API.
SDL-1.3
|
2006-07-07 |
Sam Lantinga |
Implemented Win32 video mode support
SDL-1.3
|
2006-07-06 |
Sam Lantinga |
Proof of concept done - Win32 GDI implementation mostly complete.
SDL-1.3
|
2006-06-30 |
Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
|
2006-06-28 |
Sam Lantinga |
You can now create multiple windows on Win32
SDL-1.3
|
2006-06-26 |
Sam Lantinga |
Started framework for Windows video driver
SDL-1.3
|
2006-06-24 |
Sam Lantinga |
Passing NULL to SDL_SetDisplayMode() will set the desktop mode.
SDL-1.3
|
2006-06-24 |
Sam Lantinga |
Added a multi-window version of testsprite using the new API.
SDL-1.3
|
2006-06-18 |
Sam Lantinga |
Software YUV texture support in progress...
SDL-1.3
|
2006-06-17 |
Sam Lantinga |
Finished palettized display handling.
SDL-1.3
|
2006-06-16 |
Sam Lantinga |
Default palette entries to white, instead of black.
SDL-1.3
|
2006-06-15 |
Sam Lantinga |
Working on paletted display and texture support (two different issues)
SDL-1.3
|
2006-06-14 |
Sam Lantinga |
Dummy video driver works again in high color video modes. Yay!
SDL-1.3
|
2006-06-14 |
Sam Lantinga |
More compile fixes
SDL-1.3
|
2006-06-14 |
Sam Lantinga |
SDL_SetVideoMode() compiles now...
SDL-1.3
|
2006-06-13 |
Sam Lantinga |
Added new style dummy renderer
SDL-1.3
|
2006-06-12 |
Sam Lantinga |
Adding software renderer implementation
SDL-1.3
|
2006-06-09 |
Sam Lantinga |
Updated SDL_Surface code for software-only access, fixed some build errors
SDL-1.3
|
2006-06-07 |
Sam Lantinga |
Work in progress. :)
SDL-1.3
|
2006-05-29 |
Sam Lantinga |
The test programs compile again.
SDL-1.3
|
2006-05-29 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
|
2006-05-29 |
Sam Lantinga |
Implemented many compatibility functions
SDL-1.3
|
2006-05-28 |
Sam Lantinga |
The dummy video driver compiles. :)
SDL-1.3
|
2006-05-28 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
|
2006-05-20 |
Sam Lantinga |
Added API requested in bug #43:
SDL-1.3
|
2006-05-01 |
Sam Lantinga |
glSDL support
SDL-1.3
|
2006-04-27 |
Sam Lantinga |
SDL-trunk-1.3-merge-1
SDL-1.3
|
2006-04-27 |
Sam Lantinga |
SDL_OPENGLBLIT is really gone...
SDL-1.3
|
2006-04-27 |
Sam Lantinga |
Updated to 1.3.0, SDL_OPENGLBLIT is no longer supported
SDL-1.3
|
2006-03-15 |
Sam Lantinga |
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
|
2006-03-09 |
Sam Lantinga |
Don't crash if SDL_Flip() is called with an OpenGL mode set
|
2006-02-24 |
Sam Lantinga |
Update for Visual C++ 6.0
|
2006-02-21 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
|
2006-02-20 |
Sam Lantinga |
Fixed defaults for 8 bpp visuals
|
2006-02-19 |
Sam Lantinga |
Use only safe string functions
|
2006-02-16 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
|
2006-02-10 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
|
2006-02-07 |
Sam Lantinga |
Configure dynamically generates SDL_config.h
|
2006-02-07 |
Sam Lantinga |
Removed uses of stdlib.h and string.h
|
2006-02-07 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
|
2006-02-06 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
|
2006-02-01 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
|
2006-01-30 |
Sam Lantinga |
Fixed crash:
|
2006-01-25 |
Patrice Mandin |
SDL_GetVideoMode, part 3: pixel count compare was failing when only 1 video mode was present
|
2006-01-19 |
Patrice Mandin |
[PATCH] SDL_GetVideoMode() does not find best mode, part 2
|
2006-01-19 |
Sam Lantinga |
*** empty log message ***
|
2006-01-19 |
Ryan C. Gordon |
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
|
2006-01-01 |
Ryan C. Gordon |
Bumped windib's priority above DirectX, since both DirectDraw and DirectInput
|
2005-11-23 |
Ryan C. Gordon |
OS/2 port!
|
2005-11-22 |
Ryan C. Gordon |
To: sdl@libsdl.org
|
2005-09-08 |
Ryan C. Gordon |
If couldn't load a needed GL symbol in SDL_SetVideoMode(), report it more
|
2005-09-08 |
Ryan C. Gordon |
iPod Linux framebuffer support.
|
2005-09-08 |
Ryan C. Gordon |
The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
|
2005-06-12 |
Patrice Mandin |
[PATCH] SDL_GetVideoMode() do not find the best video mode
|
2005-04-17 |
Ryan C. Gordon |
Some work on using accelerated alpha blits with hardware surfaces.
|
2005-01-25 |
Sam Lantinga |
Date: Mon, 24 Jan 2005 21:37:56 +0800
|
2004-11-25 |
Patrice Mandin |
Factorize OSMesa OpenGL code for Atari drivers
|
2004-08-21 |
Sam Lantinga |
Date: Wed, 28 Jul 2004 14:56:57 +0800
|
2004-07-25 |
Sam Lantinga |
Date: Sun, 25 Jul 2004 23:10:03 +0800
|
2004-07-18 |
Sam Lantinga |
Date: Sat, 26 Jun 2004 14:58:42 +0300
|
2004-04-11 |
Sam Lantinga |
Date: Sat, 10 Apr 2004 02:25:33 -0400
|
2004-02-24 |
Sam Lantinga |
Don't allow video modes larger than the maximum size
|
2004-01-04 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
|
2003-08-04 |
Sam Lantinga |
Date: Sat, 2 Aug 2003 16:22:51 +0300
|
2003-07-28 |
Sam Lantinga |
Date: Sun, 27 Jul 2003 22:37:59 +0200
|
2003-07-22 |
Sam Lantinga |
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
|
2003-07-22 |
Sam Lantinga |
Date: Thu, 24 Apr 2003 15:13:47 -0400
|
2003-07-12 |
Ryan C. Gordon |
We need to lookup the address of glGetString before calling GL_MakeCurrent(),
|
2003-05-29 |
Sam Lantinga |
Added initial support for RISC OS (thanks Peter Naulls!)
|
2003-04-15 |
Sam Lantinga |
Date: Mon, 14 Apr 2003 22:08:27 +0100
|
2003-01-26 |
Sam Lantinga |
If a double-buffered surface was requested, and a plain hardware surface
|
2003-01-20 |
Sam Lantinga |
From: David Hedbor
|
2002-11-17 |
Sam Lantinga |
Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
|
2002-10-05 |
Sam Lantinga |
Added initial support for Dreamcast (thanks HERO!)
|
2002-09-09 |
Sam Lantinga |
Fixed missing cursor after shadow buffer flip (thanks Jan!)
|
2002-08-20 |
Sam Lantinga |
Reset mouse state when changing video modes
|
2002-08-20 |
Sam Lantinga |
Fixed crash with invalid bpp in SDL_SetVideoMode()
|
2002-08-19 |
Sam Lantinga |
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
|