Fri, 02 Jan 2009 16:06:29 +0000 |
Sam Lantinga |
Maybe add a timeout for SDL_WaitEvent()
|
Fri, 02 Jan 2009 09:27:36 +0000 |
Sam Lantinga |
It's probably not worth pushing palettized textures. The memory optimization
|
Fri, 02 Jan 2009 09:14:55 +0000 |
Sam Lantinga |
Now that we don't have to worry about 8-bit displays, maybe we can add alpha
|
Fri, 02 Jan 2009 09:12:21 +0000 |
Sam Lantinga |
Bye bye PseudoColor! :)
|
Fri, 02 Jan 2009 09:04:31 +0000 |
Sam Lantinga |
Ryan doesn't like hung programs to lock up his system. Silly, huh?
|
Thu, 01 Jan 2009 18:58:26 +0000 |
Sam Lantinga |
Fixed DirectColor visual window creation problem
|
Thu, 01 Jan 2009 18:49:43 +0000 |
Sam Lantinga |
Windows line drawing support is implemented
|
Thu, 25 Dec 2008 05:39:54 +0000 |
Sam Lantinga |
Don't forget OpenGL 3.0 support
|