Mercurial > sdl-ios-xcode
log src/render/SDL_render.c @ 5169:4d39eeaad00b
age | author | description |
---|---|---|
Thu, 03 Feb 2011 15:49:37 -0800 | Sam Lantinga | Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface. |
Thu, 03 Feb 2011 00:54:29 -0800 | Sam Lantinga | Simplified and improved the process of creating a texture from a surface. |
Thu, 03 Feb 2011 00:22:18 -0800 | Sam Lantinga | Making the API simpler, removed the writepixels interface |
Thu, 03 Feb 2011 00:19:40 -0800 | Sam Lantinga | Made it possible to create a texture of any format, even if not supported by the renderer. |
Wed, 02 Feb 2011 14:34:54 -0800 | Sam Lantinga | Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library. |