Fri, 27 Feb 2009 09:39:39 +0000 |
Sam Lantinga |
Missing API function
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Sat, 14 Feb 2009 15:56:26 +0000 |
Sam Lantinga |
Added reminder for shaped windows
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Sat, 14 Feb 2009 15:53:52 +0000 |
Sam Lantinga |
Suggestion from the mailing list
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Mon, 09 Feb 2009 06:45:03 +0000 |
Sam Lantinga |
We need to figure out whether we should handle events on foreign windows
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Thu, 29 Jan 2009 13:25:08 +0000 |
Sam Lantinga |
(none)
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Tue, 06 Jan 2009 04:33:57 +0000 |
Sam Lantinga |
Implemented by Donny Viszneki
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Sun, 04 Jan 2009 19:36:55 +0000 |
Sam Lantinga |
Added more info for precise waiting in SDL_WaitEvent()
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Sun, 04 Jan 2009 17:30:00 +0000 |
Sam Lantinga |
Implemented svn revision support
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Sun, 04 Jan 2009 17:04:29 +0000 |
Sam Lantinga |
Added keyrepeat to the TODO list
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Sat, 03 Jan 2009 21:01:02 +0000 |
Sam Lantinga |
Good ideas, added to the TODO list
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Sat, 03 Jan 2009 07:23:11 +0000 |
Sam Lantinga |
Added a few things to the TODO list.
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Sat, 03 Jan 2009 07:16:57 +0000 |
Sam Lantinga |
Icons with translucency are implemented
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Fri, 02 Jan 2009 16:38:31 +0000 |
Sam Lantinga |
There are still 8-bit applications that can take advantage of these (like Diablo 2)
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Fri, 02 Jan 2009 16:06:29 +0000 |
Sam Lantinga |
Maybe add a timeout for SDL_WaitEvent()
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Fri, 02 Jan 2009 09:27:36 +0000 |
Sam Lantinga |
It's probably not worth pushing palettized textures. The memory optimization
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