log src/video/ataricommon/SDL_atarigl.c @ 1764:4b2f27334dce

age author description
2006-02-21 Sam Lantinga Use consistent identifiers for the various platforms we support.
2006-02-19 Sam Lantinga Use only safe string functions
2006-02-16 Sam Lantinga New configure-based build system. Still work in progress, but much improved
2006-02-10 Sam Lantinga More header massaging... works great on Windows. ;-)
2006-02-07 Sam Lantinga Removed uses of stdlib.h and string.h
2006-02-07 Sam Lantinga Use SDL_ prefixed versions of C library functions.
2006-01-08 Patrice Mandin Rollback
2006-01-08 Patrice Mandin Load default OpenGL library if needed at driver initialization
2004-12-04 Patrice Mandin Some Atari OpenGL implementations draw upside down
2004-12-02 Patrice Mandin Wrong RGB24 to RGB16 conversion
2004-12-02 Patrice Mandin Wrong pixel size for source buffer for old drivers
2004-11-30 Patrice Mandin TinyGL only support RGB24 color buffer
2004-11-28 Patrice Mandin TinyGL does not have glFinish, only glFlush
2004-11-27 Patrice Mandin Forgot to flush OpenGL buffer using glFinish
2004-11-26 Patrice Mandin Keep current OpenGL context when possible
2004-11-26 Patrice Mandin Final touches to OSMesa OpenGL support on Atari, using loadable libraries. Hope SDL 1.2.8 is out soon.
2004-11-25 Patrice Mandin Factorize OSMesa OpenGL code for Atari drivers