log src/events/SDL_keyboard.c @ 3751:4a58821c9c98 gsoc2009_unit_tests

age author description
2009-01-04 Sam Lantinga indent
2009-01-04 Sam Lantinga Make the SDL keysyms that represent unprintable ASCII values actually have
2008-12-08 Sam Lantinga Updated copyright date
2008-02-07 Sam Lantinga First pass of new SDL scancode concept for X11.
2008-02-05 Sam Lantinga First pass implementation of new SDL scancode concept, as discussed with
2008-01-15 Bob Pendleton Minimal implementation of textinput events for x11. It only works for latin-1.
2008-01-08 Bob Pendleton Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
2007-08-19 Sam Lantinga Date: Thu, 05 Jul 2007 14:02:33 -0700
2007-08-12 Sam Lantinga Fixed crash if conversion fails. Use ISO name for Latin-1
2007-06-16 Sam Lantinga Key repeat is handled by the OS, since text input is now decoupled from physical key events.
2006-07-30 Sam Lantinga Implemented Cocoa key event handling.
2006-07-10 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-07-08 Sam Lantinga Implemented Win32 input grab SDL-1.3
2006-07-08 Sam Lantinga SDL_PushEvent() calls the event filter code, and has a return value to tell SDL-1.3
2006-07-06 Sam Lantinga Proof of concept done - Win32 GDI implementation mostly complete. SDL-1.3
2006-06-30 Sam Lantinga Added a userdata parameter for event filters. SDL-1.3
2006-06-30 Sam Lantinga Cleaned up a bunch of warnings, started adding Win32 event support SDL-1.3
2006-06-14 Sam Lantinga More compile fixes SDL-1.3
2006-06-11 Sam Lantinga Finishing up keyboard code revamp, at least for now... SDL-1.3
2006-06-10 Sam Lantinga Keyboard code update in progress SDL-1.3
2006-06-07 Sam Lantinga Work in progress. :) SDL-1.3
2006-05-29 Sam Lantinga more tweaking indent options SDL-1.3
2006-05-28 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
2006-05-17 Sam Lantinga Merge trunk-1.3-3 SDL-1.3
2006-03-24 Sam Lantinga Fixed some ultra-pedantic gcc warnings
2006-03-13 Sam Lantinga Fixed bug #112
2006-02-21 Sam Lantinga Use consistent identifiers for the various platforms we support.
2006-02-10 Sam Lantinga More header massaging... works great on Windows. ;-)
2006-02-07 Sam Lantinga Use SDL_ prefixed versions of C library functions.
2006-02-06 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,