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sdl-ios-xcode
log include/SDL_shape.h @ 4958:
47e9f1629e62
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2010-08-14
egottlieb
Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!
2010-08-10
Eli Gottlieb
Fixed a bug in X11 shaping that refused to use color-key mode.
2010-07-23
Eli Gottlieb
Added color-key mode and redid the code to work with it.
2010-07-19
Eli Gottlieb
Added #define's for error codes returned from SDL shaped-window API.
2010-06-30
Eli Gottlieb
Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
2010-06-22
Eli Gottlieb
Added Andreas's fixes to the header and stub file for SDL_shape.
2010-06-20
Eli Gottlieb
Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.
2010-06-10
Eli Gottlieb
Doxygen commenting is all finished up.
2010-06-10
Eli Gottlieb
Stubbed out the new get/set parameter functions, added the start of the enum, union, and struct for those parameters themselves, and added doxygen comments throughout the SDL_shape.h header.
2010-06-05
Eli Gottlieb
Removed and added back SDL_shape.{c,h} wholesale. Will this get them tracked properly?
2010-06-05
Eli Gottlieb
Updated SDL_shape.h by adding a line break... somehow it's not being tracked correctly.`
2010-05-27
Eli Gottlieb
Added the standard headers and footers that make SDL_shape.h and SDL_shape.c integrate properly into the build.
2010-05-25
Eli Gottlieb
Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
2010-05-23
Eli Gottlieb
I'm actually going to have to alter this proposed API a fair bit, but it's coming along. I want to keep it as orthogonal to the rest of SDL as possible.
2010-05-21
Eli Gottlieb
Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
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