log src/video/SDL_video.c @ 1330:450721ad5436

age author description
Mon, 06 Feb 2006 08:28:51 +0000 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)
Mon, 30 Jan 2006 13:30:44 +0000 Sam Lantinga Fixed crash:
Wed, 25 Jan 2006 18:11:56 +0000 Patrice Mandin SDL_GetVideoMode, part 3: pixel count compare was failing when only 1 video mode was present
Thu, 19 Jan 2006 21:28:52 +0000 Patrice Mandin [PATCH] SDL_GetVideoMode() does not find best mode, part 2
Thu, 19 Jan 2006 10:25:02 +0000 Sam Lantinga *** empty log message ***
Thu, 19 Jan 2006 08:43:00 +0000 Ryan C. Gordon Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Sun, 01 Jan 2006 23:34:06 +0000 Ryan C. Gordon Bumped windib's priority above DirectX, since both DirectDraw and DirectInput
Wed, 23 Nov 2005 07:29:56 +0000 Ryan C. Gordon OS/2 port!
Tue, 22 Nov 2005 15:19:50 +0000 Ryan C. Gordon To: sdl@libsdl.org
Thu, 08 Sep 2005 18:26:56 +0000 Ryan C. Gordon If couldn't load a needed GL symbol in SDL_SetVideoMode(), report it more
Thu, 08 Sep 2005 07:33:22 +0000 Ryan C. Gordon iPod Linux framebuffer support.
Thu, 08 Sep 2005 06:16:14 +0000 Ryan C. Gordon The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
Sun, 12 Jun 2005 16:12:55 +0000 Patrice Mandin [PATCH] SDL_GetVideoMode() do not find the best video mode
Sun, 17 Apr 2005 10:40:41 +0000 Ryan C. Gordon Some work on using accelerated alpha blits with hardware surfaces.