Mon, 06 Feb 2006 08:28:51 +0000 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
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Wed, 01 Feb 2006 06:32:25 +0000 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
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Mon, 30 Jan 2006 13:30:44 +0000 |
Sam Lantinga |
Fixed crash:
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Wed, 25 Jan 2006 18:11:56 +0000 |
Patrice Mandin |
SDL_GetVideoMode, part 3: pixel count compare was failing when only 1 video mode was present
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Thu, 19 Jan 2006 21:28:52 +0000 |
Patrice Mandin |
[PATCH] SDL_GetVideoMode() does not find best mode, part 2
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Thu, 19 Jan 2006 10:25:02 +0000 |
Sam Lantinga |
*** empty log message ***
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Thu, 19 Jan 2006 08:43:00 +0000 |
Ryan C. Gordon |
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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Sun, 01 Jan 2006 23:34:06 +0000 |
Ryan C. Gordon |
Bumped windib's priority above DirectX, since both DirectDraw and DirectInput
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Wed, 23 Nov 2005 07:29:56 +0000 |
Ryan C. Gordon |
OS/2 port!
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Tue, 22 Nov 2005 15:19:50 +0000 |
Ryan C. Gordon |
To: sdl@libsdl.org
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Thu, 08 Sep 2005 18:26:56 +0000 |
Ryan C. Gordon |
If couldn't load a needed GL symbol in SDL_SetVideoMode(), report it more
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Thu, 08 Sep 2005 07:33:22 +0000 |
Ryan C. Gordon |
iPod Linux framebuffer support.
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Thu, 08 Sep 2005 06:16:14 +0000 |
Ryan C. Gordon |
The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
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Sun, 12 Jun 2005 16:12:55 +0000 |
Patrice Mandin |
[PATCH] SDL_GetVideoMode() do not find the best video mode
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Sun, 17 Apr 2005 10:40:41 +0000 |
Ryan C. Gordon |
Some work on using accelerated alpha blits with hardware surfaces.
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