Mon, 06 Feb 2006 08:28:51 +0000 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
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Wed, 01 Feb 2006 06:32:25 +0000 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
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Sun, 02 Jan 2005 05:11:16 +0000 |
Sam Lantinga |
Allow SDL to be loaded by Matlab
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Sun, 18 Jul 2004 22:57:40 +0000 |
Sam Lantinga |
Date: Mon, 3 May 2004 03:15:01 +0100
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Sun, 04 Jan 2004 16:49:27 +0000 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
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Wed, 06 Aug 2003 20:12:00 +0000 |
Sam Lantinga |
*** empty log message ***
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Tue, 22 Jul 2003 15:33:28 +0000 |
Sam Lantinga |
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
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Tue, 22 Jul 2003 15:10:06 +0000 |
Sam Lantinga |
Date: Thu, 24 Apr 2003 15:13:47 -0400
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Sat, 28 Jun 2003 17:39:46 +0000 |
Sam Lantinga |
I'm American, does it show? ;-)
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Mon, 19 Aug 2002 17:58:08 +0000 |
Sam Lantinga |
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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Thu, 01 Aug 2002 23:08:41 +0000 |
Sam Lantinga |
*** empty log message ***
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Thu, 01 Aug 2002 23:06:39 +0000 |
Sam Lantinga |
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
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Thu, 11 Apr 2002 14:35:16 +0000 |
Sam Lantinga |
Explicitly specify the SDL API calling convention (C by default)
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Wed, 06 Mar 2002 11:23:08 +0000 |
Sam Lantinga |
Updated copyright information for 2002
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Wed, 06 Mar 2002 11:05:47 +0000 |
Sam Lantinga |
Removed the API changes to preserve SDL 1.2 stability
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