log src/video/SDL_surface.c @ 4702:44798016d513

age author description
Sun, 09 May 2010 16:16:11 -0700 Sam Lantinga Make the compiler even happier pre-touch-removal
Mon, 08 Dec 2008 00:25:42 +0000 Sam Lantinga Updated copyright date SDL-1.2
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Mon, 14 Dec 2009 23:29:37 +0000 Sam Lantinga The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
Mon, 16 Nov 2009 07:39:08 +0000 Sam Lantinga Fixed memory corruption in SW_RenderReadPixels()
Sun, 15 Nov 2009 09:21:46 +0000 Sam Lantinga Added a utility function to convert blocks of pixels
Fri, 03 Apr 2009 13:27:33 +0000 Sam Lantinga Added SDL_GetColorKey()
Sat, 10 Jan 2009 21:50:26 +0000 Sam Lantinga Reverted Bob's indent checkin
Fri, 09 Jan 2009 20:43:30 +0000 Bob Pendleton I ran a global "make indent" it modified the following files.
Sat, 20 Dec 2008 12:00:00 +0000 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Sun, 07 Dec 2008 22:37:40 +0000 Sam Lantinga Fixed picking blit function when RLE fails
Tue, 02 Dec 2008 17:14:04 +0000 Sam Lantinga Added slow but complete blit fallback
Sat, 29 Nov 2008 11:26:01 +0000 Sam Lantinga The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
Tue, 25 Nov 2008 05:29:14 +0000 Sam Lantinga It turns out both the software and the OpenGL renderer had the same problem.
Tue, 25 Nov 2008 02:21:53 +0000 Sam Lantinga indent
Tue, 25 Nov 2008 02:12:19 +0000 Sam Lantinga Fixed bug with converting colorkey surface to texture
Wed, 27 Aug 2008 04:23:38 +0000 Darren Alton Clean up. gsoc2008_nds
Fri, 14 Mar 2008 20:43:44 +0000 Bob Pendleton ran make indent
Fri, 14 Mar 2008 18:17:49 +0000 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Sat, 18 Aug 2007 05:39:09 +0000 Sam Lantinga Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
Fri, 17 Aug 2007 02:55:21 +0000 Sam Lantinga indent
Fri, 17 Aug 2007 00:54:53 +0000 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
Thu, 16 Aug 2007 21:43:19 +0000 Sam Lantinga Added notes on the next steps for SDL 1.3
Thu, 16 Aug 2007 06:37:22 +0000 Sam Lantinga SSE and MMX intrinsics work with Visual Studio now...
Thu, 16 Aug 2007 05:56:24 +0000 Sam Lantinga Added SSE and MMX optimization for SDL_FillRect()
Mon, 13 Aug 2007 06:24:56 +0000 Sam Lantinga Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
Sun, 12 Aug 2007 18:44:49 +0000 Sam Lantinga indent
Sun, 12 Aug 2007 18:27:44 +0000 Sam Lantinga Gained 5 FPS in testsprite because Mac OS X memset is highly optimized