log src/video/SDL_video.c @ 4142:4433ef2a1802 SDL-1.2

age author description
Fri, 29 Feb 2008 14:01:45 +0000 Sam Lantinga We probably want to still do this for fullscreen surfaces, since we may be SDL-1.2
Fri, 29 Feb 2008 13:57:49 +0000 Sam Lantinga Date: Thu, 28 Feb 2008 22:54:29 +0100 SDL-1.2
Tue, 03 Jul 2007 09:39:09 +0000 Sam Lantinga Fixed bug #398 SDL-1.2
Mon, 25 Jun 2007 00:50:20 +0000 Sam Lantinga Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) SDL-1.2
Sun, 29 Oct 2006 03:58:27 +0000 Ryan C. Gordon Removed broken AmigaOS support. SDL-1.2
Sun, 01 Oct 2006 02:30:03 +0000 Sam Lantinga backport from 1.3 SDL-1.2
Mon, 01 Feb 2010 01:19:37 +0000 Sam Lantinga Fixed showing and hiding fullscreen windows
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Sun, 24 Jan 2010 20:21:51 +0000 Sam Lantinga Added magic to detect already freed or otherwise invalid windows and textures.
Sun, 24 Jan 2010 19:47:17 +0000 Sam Lantinga Fixed bug #916
Fri, 22 Jan 2010 16:17:11 +0000 Sam Lantinga update window prev links
Fri, 22 Jan 2010 15:55:20 +0000 Sam Lantinga Fixed infinite loop at shutdown - update texture prev links
Thu, 21 Jan 2010 07:10:22 +0000 Sam Lantinga Fixed compile warning
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.