Fri, 11 Oct 2002 07:56:36 +0000 |
Sam Lantinga |
Fixed a crash blitting RLE surfaces to RLE surfaces
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Mon, 07 Oct 2002 15:36:32 +0000 |
Sam Lantinga |
*** empty log message ***
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Tue, 20 Aug 2002 16:58:49 +0000 |
Sam Lantinga |
Fixed offset bug in hardware accelerated fills and blits
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Sat, 17 Aug 2002 19:17:01 +0000 |
Sam Lantinga |
Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
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Thu, 01 Aug 2002 23:06:39 +0000 |
Sam Lantinga |
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
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Wed, 03 Jul 2002 04:54:55 +0000 |
Sam Lantinga |
Memory leak fix for DirectX software surfaces
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Wed, 06 Mar 2002 11:23:08 +0000 |
Sam Lantinga |
Updated copyright information for 2002
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Wed, 06 Mar 2002 11:05:47 +0000 |
Sam Lantinga |
Removed the API changes to preserve SDL 1.2 stability
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Tue, 05 Mar 2002 19:55:32 +0000 |
Sam Lantinga |
Added SDL_LockRect() and SDL_UnlockRect()
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Mon, 14 Jan 2002 19:20:39 +0000 |
Sam Lantinga |
*** empty log message ***
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Fri, 14 Dec 2001 12:38:15 +0000 |
Sam Lantinga |
Updated the source with the correct e-mail address
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Tue, 31 Jul 2001 05:36:10 +0000 |
Sam Lantinga |
The rectangle argument to SDL_SetClipRect is really const
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Thu, 26 Apr 2001 16:45:43 +0000 |
Sam Lantinga |
Initial revision
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