Sat, 21 Nov 2009 06:19:34 +0000 |
Sam Lantinga |
It's not the last pixel, it's the rightmost pixel, or if they're both the same x coordinate, the bottommost pixel.
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Sat, 21 Nov 2009 05:29:31 +0000 |
Sam Lantinga |
My first OpenGL shader! Momma will be so proud!
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Thu, 19 Nov 2009 08:02:00 +0000 |
Sam Lantinga |
Mike Gorchak to Sam
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Thu, 19 Nov 2009 05:33:41 +0000 |
Sam Lantinga |
Found a way to implement mask semantics in OpenGL
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Thu, 19 Nov 2009 04:59:19 +0000 |
Sam Lantinga |
Include the endpoint in the line we're drawing
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Thu, 19 Nov 2009 04:33:35 +0000 |
Sam Lantinga |
Adjust the vertices to be over the texel center.
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Wed, 18 Nov 2009 08:07:37 +0000 |
Sam Lantinga |
Fixed GL_RenderReadPixels() - thanks Ryan!
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Wed, 18 Nov 2009 07:35:00 +0000 |
Sam Lantinga |
First pass (untested) at RenderWritePixels()
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Wed, 18 Nov 2009 06:15:44 +0000 |
Sam Lantinga |
Trying to figure out why the OpenGL tests are failing...
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Tue, 17 Nov 2009 06:50:29 +0000 |
Sam Lantinga |
Added missing return values
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Mon, 16 Nov 2009 07:13:07 +0000 |
Sam Lantinga |
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
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Sun, 15 Nov 2009 08:01:34 +0000 |
Sam Lantinga |
Hmm, this isn't going to work, is it?
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Sun, 15 Nov 2009 04:58:03 +0000 |
Sam Lantinga |
Work in progress on OpenGL ReadPixels/WritePixels interface
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Tue, 13 Oct 2009 06:51:20 +0000 |
Mike Gorchak |
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
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