Mercurial > sdl-ios-xcode
log src/video/SDL_video.c @ 3196:413672b09bb3
age | author | description |
---|---|---|
Fri, 12 Jun 2009 08:41:48 +0000 | Sam Lantinga | Fixed some compile errors and warnings under Visual C++ |
Wed, 10 Jun 2009 13:34:20 +0000 | Sam Lantinga | indent |
Tue, 09 Jun 2009 08:56:43 +0000 | Mike Gorchak | 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format. |
Sun, 07 Jun 2009 02:45:55 +0000 | Sam Lantinga | indent |
Fri, 05 Jun 2009 07:35:06 +0000 | Mike Gorchak | Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too. |
Wed, 03 Jun 2009 04:37:27 +0000 | Sam Lantinga | Von: Thomas Zimmermann |