Sat, 17 Jun 2006 06:45:14 +0000 |
Sam Lantinga |
Finished palettized display handling.
SDL-1.3
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Fri, 16 Jun 2006 06:00:31 +0000 |
Sam Lantinga |
Default palette entries to white, instead of black.
SDL-1.3
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Thu, 15 Jun 2006 07:07:07 +0000 |
Sam Lantinga |
Working on paletted display and texture support (two different issues)
SDL-1.3
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Wed, 14 Jun 2006 08:41:13 +0000 |
Sam Lantinga |
Dummy video driver works again in high color video modes. Yay!
SDL-1.3
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Wed, 14 Jun 2006 06:14:26 +0000 |
Sam Lantinga |
SDL_SetVideoMode() compiles now...
SDL-1.3
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Tue, 13 Jun 2006 04:37:45 +0000 |
Sam Lantinga |
Added new style dummy renderer
SDL-1.3
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Mon, 12 Jun 2006 09:10:06 +0000 |
Sam Lantinga |
Adding software renderer implementation
SDL-1.3
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Sun, 11 Jun 2006 07:30:16 +0000 |
Sam Lantinga |
Overlay functions are being replaced by YUV textures.
SDL-1.3
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Sat, 10 Jun 2006 09:11:59 +0000 |
Sam Lantinga |
Keyboard code update in progress
SDL-1.3
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Fri, 09 Jun 2006 06:42:42 +0000 |
Sam Lantinga |
Moved the cursor handling into the mouse code.
SDL-1.3
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Wed, 07 Jun 2006 16:10:28 +0000 |
Sam Lantinga |
Work in progress. :)
SDL-1.3
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Mon, 29 May 2006 05:08:33 +0000 |
Sam Lantinga |
The test programs compile again.
SDL-1.3
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Mon, 29 May 2006 04:04:35 +0000 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
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Sun, 28 May 2006 21:56:07 +0000 |
Sam Lantinga |
The dummy video driver compiles. :)
SDL-1.3
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Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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Mon, 01 May 2006 06:58:33 +0000 |
Sam Lantinga |
glSDL support
SDL-1.3
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Thu, 27 Apr 2006 09:09:48 +0000 |
Sam Lantinga |
SDL-trunk-1.3-merge-1
SDL-1.3
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Tue, 14 Mar 2006 17:33:33 +0000 |
Sam Lantinga |
WIN32 is no longer defined on Windows builds
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Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
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Thu, 16 Feb 2006 10:11:48 +0000 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
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Mon, 06 Feb 2006 08:28:51 +0000 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
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Wed, 01 Feb 2006 06:32:25 +0000 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
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Thu, 19 Jan 2006 08:43:00 +0000 |
Ryan C. Gordon |
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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Wed, 23 Nov 2005 07:29:56 +0000 |
Ryan C. Gordon |
OS/2 port!
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Tue, 22 Nov 2005 15:19:50 +0000 |
Ryan C. Gordon |
To: sdl@libsdl.org
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Thu, 08 Sep 2005 07:33:22 +0000 |
Ryan C. Gordon |
iPod Linux framebuffer support.
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Sun, 17 Apr 2005 10:40:41 +0000 |
Ryan C. Gordon |
Some work on using accelerated alpha blits with hardware surfaces.
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Sun, 04 Jan 2004 16:49:27 +0000 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
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Tue, 22 Jul 2003 15:33:28 +0000 |
Sam Lantinga |
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
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Tue, 22 Jul 2003 15:10:06 +0000 |
Sam Lantinga |
Date: Thu, 24 Apr 2003 15:13:47 -0400
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