Sun, 06 Dec 2009 08:03:38 +0000 |
Sam Lantinga |
Added an API function to query geometry of multiple monitors:
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Sat, 05 Dec 2009 22:13:36 +0000 |
Sam Lantinga |
Fixed compiler warnings
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Thu, 03 Dec 2009 08:33:39 +0000 |
Sam Lantinga |
Fixed mouse events for fullscreen windows on Mac OS X
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Thu, 03 Dec 2009 05:05:26 +0000 |
Sam Lantinga |
Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
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Wed, 02 Dec 2009 07:42:10 +0000 |
Sam Lantinga |
If we're fullscreen on a single-head system and lose focus, minimize
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Wed, 02 Dec 2009 07:38:28 +0000 |
Sam Lantinga |
On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
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Tue, 01 Dec 2009 09:04:28 +0000 |
Sam Lantinga |
Explicitly clear fullscreen status rather than relying on the window focus behavior.
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Tue, 01 Dec 2009 08:56:12 +0000 |
Sam Lantinga |
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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Tue, 01 Dec 2009 06:15:10 +0000 |
Sam Lantinga |
Removed a little redundancy in the naming
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Tue, 01 Dec 2009 05:57:15 +0000 |
Sam Lantinga |
Work in progress on multi-display support:
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Tue, 24 Nov 2009 19:28:27 +0000 |
Mike Gorchak |
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
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Tue, 24 Nov 2009 16:43:18 +0000 |
Sam Lantinga |
Fixed bug #771
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Tue, 24 Nov 2009 04:59:50 +0000 |
Sam Lantinga |
Fixed bug #891
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Tue, 24 Nov 2009 04:48:12 +0000 |
Sam Lantinga |
Mason Wheeler to sdl
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Wed, 18 Nov 2009 09:17:29 +0000 |
Sam Lantinga |
Don't add the OpenGL renderers for drivers that don't support OpenGL
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Wed, 18 Nov 2009 08:54:13 +0000 |
Sam Lantinga |
If we explicitly request a driver, try to initialize it.
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Mon, 16 Nov 2009 07:13:07 +0000 |
Sam Lantinga |
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
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Mon, 09 Nov 2009 05:20:11 +0000 |
Sam Lantinga |
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
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Sun, 08 Nov 2009 04:21:59 +0000 |
Sam Lantinga |
Fixed compile warning
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Sun, 08 Nov 2009 04:16:42 +0000 |
Sam Lantinga |
Skip renderers that fail to initialize
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Wed, 28 Oct 2009 06:04:07 +0000 |
Sam Lantinga |
Automatically initialize the video system and create a renderer to simplify use.
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Sat, 03 Oct 2009 16:23:16 +0000 |
Sam Lantinga |
[SDL] Bad math in SDL_RenderCopy
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Sat, 26 Sep 2009 10:22:35 +0000 |
Sam Lantinga |
Fixed bug #766
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Sat, 26 Sep 2009 10:17:49 +0000 |
Sam Lantinga |
Fixed bug #764
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Sat, 26 Sep 2009 10:13:44 +0000 |
Sam Lantinga |
Fixed bug #761
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Sun, 20 Sep 2009 04:15:19 +0000 |
Sam Lantinga |
Removed outdated Atari support
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Sat, 19 Sep 2009 13:29:40 +0000 |
Sam Lantinga |
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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Sat, 19 Sep 2009 07:30:29 +0000 |
Sam Lantinga |
Removed outdated VGL support
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Sat, 19 Sep 2009 07:28:59 +0000 |
Sam Lantinga |
Removed outdated wscons support
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Sat, 19 Sep 2009 07:26:51 +0000 |
Sam Lantinga |
Removed outdated Nano-X support
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Sat, 19 Sep 2009 07:21:22 +0000 |
Sam Lantinga |
Removed outdated Dreamcast support
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Sat, 19 Sep 2009 06:43:45 +0000 |
Sam Lantinga |
Removed outdated OS/2 support
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Sat, 19 Sep 2009 06:24:07 +0000 |
Sam Lantinga |
Removed outdated iPodLinux support
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Mon, 07 Sep 2009 04:51:29 +0000 |
Sam Lantinga |
Merged Martin's code changes from Google Summer of Code 2009
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Fri, 12 Jun 2009 08:41:48 +0000 |
Sam Lantinga |
Fixed some compile errors and warnings under Visual C++
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Wed, 10 Jun 2009 13:34:20 +0000 |
Sam Lantinga |
indent
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Tue, 09 Jun 2009 08:56:43 +0000 |
Mike Gorchak |
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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Sun, 07 Jun 2009 02:45:55 +0000 |
Sam Lantinga |
indent
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Fri, 05 Jun 2009 07:35:06 +0000 |
Mike Gorchak |
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
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Wed, 03 Jun 2009 04:37:27 +0000 |
Sam Lantinga |
Von: Thomas Zimmermann
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Sun, 31 May 2009 11:53:12 +0000 |
Sam Lantinga |
OpenPandora support added by David Carré
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Fri, 29 May 2009 09:50:21 +0000 |
Martin Lowinski |
Added ps3 video driver based on the dummy driver.
gsoc2009_ps3
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Sat, 23 May 2009 22:41:08 +0000 |
Sam Lantinga |
indent
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Thu, 06 Aug 2009 08:59:53 +0000 |
Jiang Jiang |
Further polish API, fix crash in test program.
gsoc2009_IME
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Thu, 06 Aug 2009 08:56:48 +0000 |
Jiang Jiang |
Update API, first step: make it build
gsoc2009_IME
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Fri, 26 Jun 2009 10:37:57 +0000 |
Jiang Jiang |
Basic text input API
gsoc2009_IME
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Tue, 24 Mar 2009 10:43:53 +0000 |
Sam Lantinga |
Date: Sun, 22 Mar 2009 12:52:29 +0000
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Tue, 24 Mar 2009 10:33:12 +0000 |
Sam Lantinga |
Date: Mon, 23 Mar 2009 09:17:24 +0200
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Tue, 17 Mar 2009 03:24:22 +0000 |
Sam Lantinga |
Date: Thu, 12 Mar 2009 15:14:38 +0200
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Sun, 15 Mar 2009 15:50:18 +0000 |
Sam Lantinga |
Fixed return value for SDL_CreateRenderer()
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Tue, 03 Mar 2009 04:21:51 +0000 |
Sam Lantinga |
Date: Mon, 2 Mar 2009 16:27:42 +0200
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Mon, 09 Feb 2009 06:15:06 +0000 |
Sam Lantinga |
Throw a FIXME in there, we'll need to take care of this later.
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Mon, 09 Feb 2009 05:32:12 +0000 |
Sam Lantinga |
Added test program for SDL_CreateWindowFrom()
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Fri, 30 Jan 2009 06:40:16 +0000 |
Sam Lantinga |
When creating a software texture, synchronize the surface with the texture.
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Mon, 12 Jan 2009 08:23:47 +0000 |
Sam Lantinga |
Re-enable the screensaver at exit, just in case it's needed...
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Mon, 12 Jan 2009 06:19:05 +0000 |
Sam Lantinga |
Added an API to enable/disable the screen saver.
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Sun, 04 Jan 2009 23:48:23 +0000 |
Sam Lantinga |
Fixed missing include for SDL_INIT_EVENTTHREAD
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Sun, 04 Jan 2009 05:41:52 +0000 |
Sam Lantinga |
Fixed some dependency issues with SDL_revision.h
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Fri, 02 Jan 2009 17:39:48 +0000 |
Sam Lantinga |
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
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Wed, 31 Dec 2008 07:11:53 +0000 |
Sam Lantinga |
Fixed logic problem with SDL_RestoreWindow()
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