Mercurial > sdl-ios-xcode
log src/video/win32/SDL_win32shape.c @ 4848:40b46225e3cf
age | author | description |
---|---|---|
Thu, 12 Aug 2010 18:17:15 -0400 | Eli Gottlieb | Added SDL_SetWindowPosition() call to SDL_SetWindowShape(), going to see what this does on Windows. |
Tue, 10 Aug 2010 15:39:46 -0400 | egottlieb | Switched over to poly-polygon region building and shape-tree traversal for Win32. |
Mon, 09 Aug 2010 15:41:33 -0400 | Eli Gottlieb | Merging branches. Will begin correcting mistakes introduced by merging. |
Mon, 09 Aug 2010 15:37:20 -0400 | Eli Gottlieb | Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation. |
Fri, 06 Aug 2010 20:22:14 -0400 | egottlieb | Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger. |
Mon, 02 Aug 2010 01:54:59 -0400 | egottlieb | Worked on Windows implementation and the quad-trees. |
Thu, 29 Jul 2010 22:57:39 -0400 | Eli Gottlieb | Added Andreas's patch to fix my silly C++-style errors. |