log src/video/win32/SDL_d3drender.c @ 1917:3f54b3ec5a07

age author description
Wed, 19 Jul 2006 05:45:42 +0000 Sam Lantinga Implemented scaling in the D3D renderer
Wed, 19 Jul 2006 05:03:21 +0000 Sam Lantinga Implemented blend modes in the D3D renderer
Mon, 17 Jul 2006 06:47:33 +0000 Sam Lantinga Implemented Windows OpenGL support
Sat, 15 Jul 2006 09:46:36 +0000 Sam Lantinga Streamlined the API a bit and optimized the software renderer.
Fri, 14 Jul 2006 08:22:45 +0000 Sam Lantinga Prefer the D3D renderer over GDI, at least for testing.
Fri, 14 Jul 2006 07:41:16 +0000 Sam Lantinga Yay! D3D renderer works!
Fri, 14 Jul 2006 06:40:53 +0000 Sam Lantinga More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Thu, 13 Jul 2006 08:13:02 +0000 Sam Lantinga Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Wed, 12 Jul 2006 09:25:17 +0000 Sam Lantinga First stab at a D3D renderer, only 30FPS so far... ?
Wed, 12 Jul 2006 07:01:35 +0000 Sam Lantinga Playing around, trying to find a fast path with GDI
Sat, 08 Jul 2006 18:06:02 +0000 Sam Lantinga Starting support for Direct3D render driver. SDL-1.3