Thu, 10 Aug 2006 15:15:06 +0000 |
Sam Lantinga |
The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
|
Thu, 10 Aug 2006 14:54:23 +0000 |
Sam Lantinga |
MacOS Classic is no longer supported.
|
Thu, 10 Aug 2006 14:35:42 +0000 |
Sam Lantinga |
David Hedbor is no longer maintaining the Qtopia code.
|
Sun, 06 Aug 2006 04:39:13 +0000 |
Sam Lantinga |
Allow the render context to do necessary work when the video mode changes.
|
Wed, 26 Jul 2006 03:55:56 +0000 |
Sam Lantinga |
PicoGUI is no longer maintained by the author.
|
Wed, 26 Jul 2006 03:24:27 +0000 |
Sam Lantinga |
The AAlib driver is fun, but not worth rewriting for SDL 1.3
|
Wed, 26 Jul 2006 03:12:05 +0000 |
Sam Lantinga |
Hopefully glSDL has been superceded by the OpenGL render driver.
|
Wed, 26 Jul 2006 03:08:25 +0000 |
Sam Lantinga |
More DGA removal
|
Tue, 25 Jul 2006 06:22:42 +0000 |
Sam Lantinga |
Implemented OpenGL support on Mac OS X
|
Sun, 23 Jul 2006 09:11:10 +0000 |
Sam Lantinga |
The Mac OS X Cocoa video driver is under construction...
|
Sun, 23 Jul 2006 00:19:12 +0000 |
Sam Lantinga |
Fixed crash with multiple windows
|
Sat, 22 Jul 2006 21:02:57 +0000 |
Sam Lantinga |
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
|
Sat, 22 Jul 2006 19:51:48 +0000 |
Sam Lantinga |
Switch OpenGL contexts when switching render contexts.
|
Mon, 17 Jul 2006 06:47:33 +0000 |
Sam Lantinga |
Implemented Windows OpenGL support
|
Sun, 16 Jul 2006 09:34:01 +0000 |
Sam Lantinga |
Setting up the OpenGL support
|
Sat, 15 Jul 2006 09:46:36 +0000 |
Sam Lantinga |
Streamlined the API a bit and optimized the software renderer.
|
Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
|
Thu, 27 Apr 2006 08:39:51 +0000 |
Sam Lantinga |
Implemented bug #5
|
Thu, 27 Apr 2006 07:59:16 +0000 |
Sam Lantinga |
Implemented bug #2, 117:
|
Sun, 09 Jul 2006 18:09:16 +0000 |
Sam Lantinga |
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
|
Sun, 09 Jul 2006 09:02:26 +0000 |
Sam Lantinga |
Implemented gamma correction on Windows.
SDL-1.3
|
Fri, 07 Jul 2006 10:39:33 +0000 |
Sam Lantinga |
Fixed compile problems with new OpenGL API.
SDL-1.3
|
Fri, 07 Jul 2006 08:05:39 +0000 |
Sam Lantinga |
Implemented Win32 video mode support
SDL-1.3
|
Fri, 30 Jun 2006 05:42:49 +0000 |
Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
|
Mon, 26 Jun 2006 13:56:56 +0000 |
Sam Lantinga |
Started framework for Windows video driver
SDL-1.3
|
Sat, 24 Jun 2006 16:51:01 +0000 |
Sam Lantinga |
Added a multi-window version of testsprite using the new API.
SDL-1.3
|
Sat, 17 Jun 2006 06:45:14 +0000 |
Sam Lantinga |
Finished palettized display handling.
SDL-1.3
|
Fri, 16 Jun 2006 06:00:31 +0000 |
Sam Lantinga |
Default palette entries to white, instead of black.
SDL-1.3
|
Thu, 15 Jun 2006 07:07:07 +0000 |
Sam Lantinga |
Working on paletted display and texture support (two different issues)
SDL-1.3
|
Wed, 14 Jun 2006 08:41:13 +0000 |
Sam Lantinga |
Dummy video driver works again in high color video modes. Yay!
SDL-1.3
|
Wed, 14 Jun 2006 06:14:26 +0000 |
Sam Lantinga |
SDL_SetVideoMode() compiles now...
SDL-1.3
|
Tue, 13 Jun 2006 04:37:45 +0000 |
Sam Lantinga |
Added new style dummy renderer
SDL-1.3
|
Mon, 12 Jun 2006 09:10:06 +0000 |
Sam Lantinga |
Adding software renderer implementation
SDL-1.3
|
Sun, 11 Jun 2006 07:30:16 +0000 |
Sam Lantinga |
Overlay functions are being replaced by YUV textures.
SDL-1.3
|
Sat, 10 Jun 2006 09:11:59 +0000 |
Sam Lantinga |
Keyboard code update in progress
SDL-1.3
|
Fri, 09 Jun 2006 06:42:42 +0000 |
Sam Lantinga |
Moved the cursor handling into the mouse code.
SDL-1.3
|
Wed, 07 Jun 2006 16:10:28 +0000 |
Sam Lantinga |
Work in progress. :)
SDL-1.3
|
Mon, 29 May 2006 05:08:33 +0000 |
Sam Lantinga |
The test programs compile again.
SDL-1.3
|
Mon, 29 May 2006 04:04:35 +0000 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
|
Sun, 28 May 2006 21:56:07 +0000 |
Sam Lantinga |
The dummy video driver compiles. :)
SDL-1.3
|
Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
|
Mon, 01 May 2006 06:58:33 +0000 |
Sam Lantinga |
glSDL support
SDL-1.3
|
Thu, 27 Apr 2006 09:09:48 +0000 |
Sam Lantinga |
SDL-trunk-1.3-merge-1
SDL-1.3
|
Tue, 14 Mar 2006 17:33:33 +0000 |
Sam Lantinga |
WIN32 is no longer defined on Windows builds
|
Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
|
Thu, 16 Feb 2006 10:11:48 +0000 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
|
Mon, 06 Feb 2006 08:28:51 +0000 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
|
Wed, 01 Feb 2006 06:32:25 +0000 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
|
Thu, 19 Jan 2006 08:43:00 +0000 |
Ryan C. Gordon |
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
|
Wed, 23 Nov 2005 07:29:56 +0000 |
Ryan C. Gordon |
OS/2 port!
|
Tue, 22 Nov 2005 15:19:50 +0000 |
Ryan C. Gordon |
To: sdl@libsdl.org
|
Thu, 08 Sep 2005 07:33:22 +0000 |
Ryan C. Gordon |
iPod Linux framebuffer support.
|
Sun, 17 Apr 2005 10:40:41 +0000 |
Ryan C. Gordon |
Some work on using accelerated alpha blits with hardware surfaces.
|
Sun, 04 Jan 2004 16:49:27 +0000 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
|
Tue, 22 Jul 2003 15:33:28 +0000 |
Sam Lantinga |
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
|
Tue, 22 Jul 2003 15:10:06 +0000 |
Sam Lantinga |
Date: Thu, 24 Apr 2003 15:13:47 -0400
|
Thu, 29 May 2003 04:44:13 +0000 |
Sam Lantinga |
Added initial support for RISC OS (thanks Peter Naulls!)
|
Sat, 05 Oct 2002 16:50:56 +0000 |
Sam Lantinga |
Added initial support for Dreamcast (thanks HERO!)
|
Tue, 20 Aug 2002 00:20:06 +0000 |
Sam Lantinga |
Updated for embedded Visual C++ 4.0
|
Mon, 19 Aug 2002 17:58:08 +0000 |
Sam Lantinga |
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
|
Thu, 01 Aug 2002 23:24:13 +0000 |
Sam Lantinga |
Added initial support for PicoGUI (thanks Micah!)
|
Sun, 19 May 2002 20:06:01 +0000 |
Sam Lantinga |
Added David Hedbor's Qtopia patches
|
Wed, 06 Mar 2002 11:23:08 +0000 |
Sam Lantinga |
Updated copyright information for 2002
|
Wed, 06 Mar 2002 11:05:47 +0000 |
Sam Lantinga |
Removed the API changes to preserve SDL 1.2 stability
|
Tue, 05 Mar 2002 19:55:32 +0000 |
Sam Lantinga |
Added SDL_LockRect() and SDL_UnlockRect()
|
Sun, 17 Feb 2002 19:54:28 +0000 |
Sam Lantinga |
Added initial support for Atari (thanks Patrice!)
|
Fri, 14 Dec 2001 12:38:15 +0000 |
Sam Lantinga |
Updated the source with the correct e-mail address
|
Tue, 11 Sep 2001 20:38:49 +0000 |
Sam Lantinga |
Added initial support for EPOC/Symbian OS (thanks Hannu!)
|
Tue, 04 Sep 2001 22:53:46 +0000 |
Sam Lantinga |
Added support for DirectFB video on Linux (thanks Denis!)
|
Tue, 19 Jun 2001 13:33:54 +0000 |
Sam Lantinga |
Added patches from FreeBSD ports
|
Thu, 07 Jun 2001 14:28:11 +0000 |
Sam Lantinga |
Added initial support for Quartz video (thanks Darrell!)
|
Fri, 11 May 2001 01:13:35 +0000 |
Sam Lantinga |
Added initial support for Nano-X (thanks Hsieh-Fu!)
|
Thu, 10 May 2001 18:42:17 +0000 |
Sam Lantinga |
Date: Thu, 19 Apr 2001 08:36:54 +0300
|
Thu, 26 Apr 2001 16:50:19 +0000 |
Sam Lantinga |
Changes since SDL 1.2.0 release
|
Thu, 26 Apr 2001 16:45:43 +0000 |
Sam Lantinga |
Initial revision
|