log src/video/SDL_shape.c @ 4830:3dfe779900f5

age author description
Tue, 03 Aug 2010 23:22:31 -0400 egottlieb Compiling for cocoa now works. Does it run? We'll see.
Tue, 03 Aug 2010 00:47:33 -0400 egottlieb Got basic, pre-actually-writing-anything Cocoa to build.
Mon, 02 Aug 2010 01:54:59 -0400 egottlieb Worked on Windows implementation and the quad-trees.
Sun, 01 Aug 2010 21:10:42 -0400 Eli Gottlieb Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
Thu, 29 Jul 2010 22:57:39 -0400 Eli Gottlieb Added Andreas's patch to fix my silly C++-style errors.
Wed, 28 Jul 2010 23:35:24 -0400 Eli Gottlieb Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
Mon, 26 Jul 2010 20:41:45 -0400 Eli Gottlieb OK, it appears that dramatic hacks are not necessary to make Cocoa work...
Mon, 26 Jul 2010 17:27:04 -0400 Eli Gottlieb Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.