Mercurial > sdl-ios-xcode
log src/stdlib/SDL_string.c @ 1982:3b4ce57c6215
age | author | description |
---|---|---|
Wed, 19 Jul 2006 05:03:21 +0000 | Sam Lantinga | Implemented blend modes in the D3D renderer |
Fri, 14 Jul 2006 06:40:53 +0000 | Sam Lantinga | More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet... |
Thu, 13 Jul 2006 08:13:02 +0000 | Sam Lantinga | Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition. |
Mon, 10 Jul 2006 21:04:37 +0000 | Sam Lantinga | SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. |
Tue, 20 Jun 2006 05:55:23 +0000 | Sam Lantinga | Fixed bug #251 |
Tue, 20 Jun 2006 05:57:50 +0000 | Sam Lantinga | Fixed bug #251 SDL-1.3 |
Mon, 29 May 2006 04:04:35 +0000 | Sam Lantinga | more tweaking indent options SDL-1.3 |