Mercurial > sdl-ios-xcode
log include/SDL_video.h @ 5248:3a8a452b49f0
age | author | description |
---|---|---|
Thu, 10 Feb 2011 11:39:08 -0800 | Sam Lantinga | Removed gamma support since it wasn't widely used and not well supported. |
Thu, 03 Feb 2011 15:49:37 -0800 | Sam Lantinga | Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface. |
Thu, 03 Feb 2011 11:16:57 -0800 | Sam Lantinga | Extended SDL_SetWindowData() to allow arbitrary named values. |
Wed, 02 Feb 2011 14:34:54 -0800 | Sam Lantinga | Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library. |