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sdl-ios-xcode
log src/video/SDL_yuv_sw.c @ 3901:
3a7248359cdd
SDL-1.2
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2006-04-17
Sam Lantinga
Added a note so I remember what the heck I was doing later. :)
2006-04-17
Sam Lantinga
More general fix for bug #189
2006-02-24
Sam Lantinga
Update for Visual C++ 6.0
2006-02-21
Sam Lantinga
FIXME:
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-16
Sam Lantinga
New configure-based build system. Still work in progress, but much improved
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-07
Sam Lantinga
Removed uses of stdlib.h and string.h
2006-02-07
Sam Lantinga
Use SDL_ prefixed versions of C library functions.
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2004-01-04
Sam Lantinga
Updated copyright information for 2004 (Happy New Year!)
2003-11-18
Sam Lantinga
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
2002-05-18
Sam Lantinga
Avoid a conflict in the definition of int32
2002-03-06
Sam Lantinga
Updated copyright information for 2002
2002-03-05
Sam Lantinga
Added SDL_LockRect() and SDL_UnlockRect()
2001-12-14
Sam Lantinga
Updated the source with the correct e-mail address
2001-04-27
Sam Lantinga
Fixed memory leak in software YUV stretch code
2001-04-26
Sam Lantinga
Initial revision
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