Mercurial > sdl-ios-xcode
log src/video/SDL_renderer_gl.c @ 2778:38dfc890ee6b
age | author | description |
---|---|---|
Sat, 22 Nov 2008 06:59:22 +0000 | Sam Lantinga | Preliminary support for YUV textures |
Fri, 14 Mar 2008 18:17:49 +0000 | Bob Pendleton | re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being |
Tue, 08 Jan 2008 00:10:46 +0000 | Bob Pendleton | Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob. |
Mon, 10 Sep 2007 12:20:02 +0000 | Sam Lantinga | Split out the SDL_rect and SDL_surface functions into their own headers. |
Wed, 15 Aug 2007 04:04:17 +0000 | Sam Lantinga | Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO |
Mon, 13 Aug 2007 02:38:59 +0000 | Sam Lantinga | Advertise the most efficient format for the screen. Of course SDL code needs |
Sun, 12 Aug 2007 18:53:51 +0000 | Sam Lantinga | This is byte order dependent. |